Editing Punch
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==Trivia== | ==Trivia== | ||
*Punch is the only move in ''Ultimate'' to be color-coded yellow in the [[Move List]]. This is because Punch's description spans the space where a character's neutral and side specials would be separately described, color-coded red and blue respectively. Yellow replacing red and blue | *Punch is the only move in ''Ultimate'' to be color-coded yellow in the [[Move List]]. This is because Punch's description spans the space where a character's neutral and side specials would be separately described, color-coded red and blue respectively. Yellow replacing red and blue is a reference to the color associated with {{uv|ARMS}} itself (or its game elements like Biff, Stun Attribute, Rush, and Mechanica). | ||
**Despite the appearance of Punch in the Move List, in words of Nintendo, the move is technically a part of Min Min's standard moveset, as implied by the title of its associated [[Tips|tip]] lacking the command it initiates; in the Japan-only [https://youtu.be/-agWiKRt6M8 August 6, 2020 issue] of {{s|mariowiki|The Cat Mario Show}}, it was clarified that Punch is indeed a standard move. | **Despite the appearance of Punch in the Move List, in words of Nintendo, the move is technically a part of Min Min's standard moveset, as implied by the title of its associated [[Tips|tip]] lacking the command it initiates; in the Japan-only [https://youtu.be/-agWiKRt6M8 August 6, 2020 issue] of {{s|mariowiki|The Cat Mario Show}}, it was clarified that Punch is indeed a standard move. | ||
*The usage of this move is similar to [[Mega Man]]'s Mega Buster, which he shares as his neutral attack, forward tilt, and neutral aerial; both can be used while moving and jumping. | *The usage of this move is similar to [[Mega Man]]'s Mega Buster, which he shares as his neutral attack, forward tilt, and neutral aerial; both can be used while moving and jumping. | ||