Editing Peach (SSB4)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 171: | Line 171: | ||
**{{nerf|Neutral aerial has more startup lag with a shorter duration (frames 3-6 (clean)/7-23(late) → 5-8/9-19).}} | **{{nerf|Neutral aerial has more startup lag with a shorter duration (frames 3-6 (clean)/7-23(late) → 5-8/9-19).}} | ||
**{{nerf|The body hitbox is much smaller (4.32u → 2.5u).}} | **{{nerf|The body hitbox is much smaller (4.32u → 2.5u).}} | ||
**{{nerf|The late hit deals less damage (10%/9% → 6%/5%), making it much weaker.}} | **{{nerf|The late hit also deals less damage (10%/9% → 6%/5%), making it much weaker.}} | ||
***{{buff|However, this also improves the late hit's followup potential at higher percents.}} | ***{{buff|However, this also improves the late hit's followup potential at higher percents.}} | ||
**{{nerf|If Peach cancels her float after landing the clean hit, she can no longer connect both hits of neutral aerial, significantly reducing its maximum damage output (23% → 13%).}} | **{{nerf|If Peach cancels her float after landing the clean hit, she can no longer connect both hits of neutral aerial, significantly reducing its maximum damage output (23% → 13%).}} |