Editing Peach (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Peach | |name = Peach | ||
|image | |image = [[File:Peach SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
|altcostume = {{s|mariowiki|Shadow Queen}}, [[supermariowiki:Fire Mario|Fire Peach]] | |altcostume = {{s|mariowiki|Shadow Queen}}, [[supermariowiki:Fire Mario|Fire Peach]] | ||
|moveset1 = Peach (SSBM) | |moveset1 = Peach (SSBM) | ||
}} | }} | ||
'''Peach''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She has been faithfully restored to her ''Melee'' version for her appearance in ''Project M''. | '''Peach''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She has been faithfully restored to her ''Melee'' version for her appearance in ''Project M''. | ||
Peach ranks 14th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the lower half of the A- tier. This is a slight improvement over her placement in ''Brawl'', where she ranked 19th out of 38, and a distance away from her | Peach ranks 14th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the lower half of the A- tier. This is a slight improvement over her placement in ''Brawl'', where she ranked 19th out of 38, and a distance away from her 6th place out of 26 position in ''Melee''. | ||
==Attributes== | ==Attributes== | ||
[[File:PMPeachAlt.png|thumb|Shadow Queen Peach, one of Peach's alternate costumes.]] | |||
Peach is a methodical fighter with several intimidating tricks in her moveset. Her [[vegetable]]s can either serve as a barrage of heavy damage, an [[edgeguard]]ing tool, or a cover for her [[approach]]. {{mvsub|Peach|SSBM|down smash|alt=Her down smash}} is a formidable and terrifying grinder with long reach and duration, high damage and knockback, and low lag. Players who attempt to crouch cancel it can expect upwards of 80% in damage if it is charged, and its launch power grants it the ability to [[KO]] players at early percents. Peach also has her powerful [[float]] ability, which allows for the use of her set of fast, powerful aerials while approaching or falling back. It also opens up the ability to [[float cancel]] and to go for very deep edgeguards that most characters are incapable of. Peach has great combo starters in her [[jab]], [[dash attack]], and her [[throw]]s. | Peach is a methodical fighter with several intimidating tricks in her moveset. Her [[vegetable]]s can either serve as a barrage of heavy damage, an [[edgeguard]]ing tool, or a cover for her [[approach]]. {{mvsub|Peach|SSBM|down smash|alt=Her down smash}} is a formidable and terrifying grinder with long reach and duration, high damage and knockback, and low lag. Players who attempt to crouch cancel it can expect upwards of 80% in damage if it is charged, and its launch power grants it the ability to [[KO]] players at early percents. Peach also has her powerful [[float]] ability, which allows for the use of her set of fast, powerful aerials while approaching or falling back. It also opens up the ability to [[float cancel]] and to go for very deep edgeguards that most characters are incapable of. Peach has great combo starters in her [[jab]], [[dash attack]], and her [[throw]]s. | ||
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===Ground Attacks=== | ===Ground Attacks=== | ||
*{{buff|Neutral attack links better.}} | *{{buff|Neutral attack links better.}} | ||
*{{buff|New up tilt reminiscent of ''Brawl''{{'}}s | *{{buff|New up tilt reminiscent of ''Brawl''{{'}}s, which possesses more range and disjointedness than her headbutt up tilt in ''Melee''.}} | ||
*{{change|Sweetspot of down tilt and hand hitbox of up smash now use a [[Fan]] SFX.}} | *{{change|Sweetspot of down tilt and hand hitbox of up smash now use a [[Fan]] SFX.}} | ||
*{{buff|Forward smash always follows the pattern of "tennis racket, golf club, frying pan", with the first of a match being random.}} | *{{buff|Forward smash always follows the pattern of "tennis racket, golf club, frying pan", with the first of a match being random.}} | ||
*{{buff|Forward smash has generally increased knockback and damage on each item.}} | *{{buff|Forward smash has generally increased knockback and damage on each item.}} | ||
**{{buff|Frying pan has increased damage ( | **{{buff|Frying pan has slightly increased damage (17% → 18%) and drastically increased knockback. It also does more shield damage. The previously weaker handle hitbox now hits with full strength. }} | ||
**{{buff|Tennis racket has slightly increased damage (12% → 13%) and knockback | **{{buff|Tennis racket has slightly increased damage (12% → 13%) and knockback. (Note: it does ''not'' have the powerful sweetspot from ''Brawl''.)}} | ||
**{{buff|Golf club has increased knockback | **{{buff|Golf club has increased knockback for the sweetspot at the head(tip), giving it serviceable KO power. A new 15% hitbox with intermediate knockback has been added to the shaft(middle), where it would have instead done 13% in ''Melee''.}} | ||
*{{buff|Up smash's most powerful "shoulderpad" hitbox (19%) now takes priority over the raised hand (15%) hitbox if both touch the opponent.}} | *{{buff|Up smash's most powerful "shoulderpad" hitbox (19%) now takes priority over the raised hand (15%) hitbox if both touch the opponent.}} | ||
*{{buff|Peach can now perform a [[DACUS]] as her dash attack can now be cancelled improving her up smash's approach potential. Her DACUS gains significantly greater distance than it does in ''Brawl'' where it gained no distance.}} | *{{buff|Peach can now perform a [[DACUS]] as her dash attack can now be cancelled improving her up smash's approach potential. Her DACUS gains significantly greater distance than it does in ''Brawl'' where it gained no distance.}} | ||
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{change| | *{{change|Forward aerial now plays a voice clip.}} | ||
*{{buff|Down aerial does slightly more damage.}} | |||
*{{buff|Down aerial | |||
===Grabs and Throws=== | ===Grabs and Throws=== | ||
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===Special moves=== | ===Special moves=== | ||
*{{buff|{{b|Toad|move}} spore hitboxes send opponents outward rather than upward, making the move much safer on a successful counter.}} | *{{buff|{{b|Toad|move}} spore hitboxes send opponents outward rather than upward, making the move much safer on a successful counter.}} | ||
*{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory | *{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory, being overall better at KOing horizontally and having more utility. It no longer needs to be Smashed for maximum range and power.}} | ||
*{{nerf|Peach can no longer stall or gain height by hitting a wall with Peach Bomber, due to increased lag | *{{nerf|Peach can no longer stall or gain height by hitting a wall with Peach Bomber, due to increased lag.}} | ||
*{{nerf|Peach Bomber | *{{nerf|Peach Bomber does less damage than the Smashed version (18%) from ''Melee''.}} | ||
*{{change| | *{{change|Peach Bomber now uses ''Brawl''{{'}}s heart animation. When used by Fire Peach, it has ''Melee''{{'}}s explosion, and when used by Shadow Queen Peach, it instead has a darkness effect.}} | ||
*{{buff|Peach no longer loses the turnip if she is hit while pulling it out. There is still a chance of her dropping it, like with any other item | *{{buff|Peach no longer loses the turnip if she is hit while pulling it out. There is still a chance of her dropping it, like with any other item.}} | ||
==Revisions== | ==Revisions== | ||
===v2.1=== | ===v2.1=== | ||
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|- | |- | ||
! Up tilt | ! Up tilt | ||
| || 12% || Peach points upward, creating a blast of energy above her head that has different effects based on which costume she is currently using. This move has very good disjointed range | | || 12% || Peach points upward, creating a blast of energy above her head that has different effects based on which costume she is currently using. This move has very good disjointed range. Peach's head and her left arm are [[intangible]] while the hitboxes are out. | ||
|- | |- | ||
! Down tilt | ! Down tilt | ||
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|- | |- | ||
! Dash attack | ! Dash attack | ||
| || 12%(head/body)/9%(hands) (clean), 8%/7% (late) || Peach lunges forward with both arms extended. | | || 12%(head/body)/9%(hands) (clean), 8%/7% (late) || Peach lunges forward with both arms extended. Good at starting combos (strongest hitbox) or at pushing opponents offstage for edgeguarding (hand hitbox). | ||
|- | |- | ||
! Forward smash | ! Forward smash | ||
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|- | |- | ||
! Up smash | ! Up smash | ||
| || {{ChargedSmashDmgSSBM|8}} (sides), {{ChargedSmashDmgSSBM|15}} (hand), {{ChargedSmashDmgSSBM|19}} (arm) || Twirls around with her arm raised upwards. This move deals powerful vertical knockback if sweetspotted (which is located on Peach's lower arm, as opposed to the upper arm), and is Peach's strongest move when in terms of knockback (excluding a [[Bob-omb]] or stitch-face Turnip), though it has very little horizontal range. Landing the sweetspotting is very difficult to do, but has the highest KO potential of all of Peach's attacks. Peach's head and both of her forearms are [[intangible]] when performing this attack | | || {{ChargedSmashDmgSSBM|8}} (sides), {{ChargedSmashDmgSSBM|15}} (hand), {{ChargedSmashDmgSSBM|19}} (arm) || Twirls around with her arm raised upwards. This move deals powerful vertical knockback if sweetspotted (which is located on Peach's lower arm, as opposed to the upper arm), and is Peach's strongest move when in terms of knockback (excluding a [[Bob-omb]] or stitch-face Turnip), though it has very little horizontal range. Landing the sweetspotting is very difficult to do, but has the highest KO potential of all of Peach's attacks. Peach's head and both of her forearms are [[intangible]] when performing this attack. | ||
|- | |- | ||
! Down smash | ! Down smash | ||
| || {{ChargedSmashDmgSSBM|11}} | | || {{ChargedSmashDmgSSBM|11}}/{{ChargedSmashDmgSSBM|13}} (5 hits) || Peach crouches and spins around to the ground, hitting multiple times. This move has repeating hitboxes and is capable of dealing incredible amounts of damage. Arguably one of the best smash attacks in the game. This move deals more damage if an opponent attempts to [[crouch cancel]] or is in their [[Metal Box|metal]] form, also making it the most damaging move in the game; dealing up to 65% if all five sweetspotted hits connect. Both of Peach's legs are intangible when charging the attack and while the hitboxes are out. | ||
|- | |- | ||
! Neutral aerial | ! Neutral aerial | ||
| || 14% (clean), 9% (late body), 10% (late arms) || Peach twirls in the air, both arms extended. | | || 14% (clean), 9% (late body), 10% (late arms) || Peach twirls in the air, both arms extended. Comes out very fast and kills at high percents. | ||
|- | |- | ||
! Forward aerial | ! Forward aerial | ||
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|- | |- | ||
! Down throw | ! Down throw | ||
| || 0% (hit), 7% (throw) || Peach places the enemy to the ground before | | || 0% (hit), 7% (throw) || Peach places the enemy to the ground before sitting on them. This throw is mainly for mindgames, with strong followups if DI'd incorrectly. | ||
|- | |- | ||
! Floor attack (front) | ! Floor attack (front) | ||
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|- | |- | ||
! Edge attack (fast) | ! Edge attack (fast) | ||
| || 7% || Peach launches herself onto the stage, rear first | | || 7% || Peach launches herself onto the stage, rear first. | ||
|- | |- | ||
! Edge attack (slow) | ! Edge attack (slow) | ||
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|- | |- | ||
! Neutral special | ! Neutral special | ||
| [[Toad (move)|Toad]] || 3% (hits 1-6) || Peach holds [[Toad]] in front of herself, being a [[counterattack]]. If Peach is hit during this move, Toad sends out spores that deals the same amount of damage and knockback, regardless of which attack got countered. However, due to its lag and low reward, it is rarely useful. Peach will not turn around if she is hit from behind and activates the counter, and some multihitting projectiles like [[Sheik_(PM)|Sheik's]] needles or [[Ivysaur_(PM)|Ivysaur's]] Razor Leaf will simply hit Peach again and cancel her counter | | [[Toad (move)|Toad]] || 3% (hits 1-6) || Peach holds [[Toad]] in front of herself, being a [[counterattack]]. If Peach is hit during this move, Toad sends out spores that deals the same amount of damage and knockback, regardless of which attack got countered. However, due to its lag and low reward, it is rarely useful. Peach will not turn around if she is hit from behind and activates the counter, and some multihitting projectiles like [[Sheik_(PM)|Sheik's]] needles or [[Ivysaur_(PM)|Ivysaur's]] Razor Leaf will simply hit Peach again and cancel her counter. | ||
|- | |- | ||
! Side special | ! Side special | ||
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|- | |- | ||
! Up special | ! Up special | ||
| [[Peach Parasol]] || 4% (hit 1), 1% (hits 2-11), 3% (parasol) || Peach jumps upward while holding her parasol, which allows her to float slowly downward until she touches the ground or grabs an edge. The parasol has a hitbox for the entirety of the float. The parasol can be closed by tapping down on the [[control pad]]/[[Control stick|stick]] and opened again by tapping up. Landing with the parasol closed removes | | [[Peach Parasol]] || 4% (hit 1), 1% (hits 2-11), 3% (parasol) || Peach jumps upward while holding her parasol, which allows her to float slowly downward until she touches the ground or grabs an edge. The parasol has a hitbox for the entirety of the float. The parasol can be closed by tapping down on the [[control pad]]/[[Control stick|stick]] and opened again by tapping up. Landing with the parasol closed virtually removes all lag. | ||
|- | |- | ||
! Down special | ! Down special | ||
| [[Vegetable]] || Varies || Peach pulls out a vegetable out of the ground | | [[Vegetable]] || Varies || Peach pulls out a vegetable (or other item) out of the ground. The face on the vegetable varies, with some of them dealing additional damage and knockback. | ||
|- | |- | ||
! Final Smash | ! Final Smash | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{ | *{{Sm|Armada|Sweden}} - Placed 1st at [[Helix]] with solo Peach. | ||
*{{Sm|Bladewise|USA}} - | *{{Sm|Bladewise|USA}} - Ranked 1st on the Washington ''Project M'' Power Rankings. Placed 13th at [[EVO 2016]] and 7th at [[Super Smash Con 2016]]. | ||
*{{Sm|lloD|USA}} - Ranked | *{{Sm|Hanky Panky|USA}} - Formerly ranked 1st on the Columbus ''Project M'' Power Rankings. | ||
*{{Sm|Malachi|USA}} - | *{{Sm|Irish Mafia|USA}} - Ranked 3rd on the Massachusetts ''Project M'' Power Rankings. | ||
*{{Sm|Light|USA|p=New Mexico}} - The second best ''Project M'' player in New Mexico. | |||
*{{Sm|lloD|USA}} - Ranked 6th on the MD/VA ''Project M'' Power Rankings. Placed 3rd at [[EVO 2016]] and 3rd at [[Smash 'N' Splash 3]]. | |||
*{{Sm|Jaden|USA}} - Co-Mains Peach with Sheik when. Ranked 17th on the PMRank 2016. | |||
*{{Sm|Malachi|USA}} - Considered the best Peach in the world; co-mains her with Sheik. Ranked 4th on the PMRank 2016. | |||
*{{Sm|PeachKid|USA}} | |||
*{{Sm|Silly Kyle|USA}} - Formerly ranked 1st on the Arizona ''Project M'' Power Rankings. Placed 1st at [[Rewired 2015]] and 7th at [[Rewired 2016]]. | |||
*{{Sm|Stingers|USA}} - Ranked 1st on the North Carolina ''Project M'' Power Rankings. | |||
*{{Sm|Trifasia|Spain}} - Ranked 2nd on the Madrid ''Project M'' Power Rankings. | |||
==Alternate costumes== | ==Alternate costumes== | ||
{{s|mariowiki|Shadow Queen}} (from ''{{s|mariowiki|Paper Mario: The Thousand-Year Door}}'') appears as one of Peach's alternate costumes, as well as {{s|mariowiki|Fire Peach}} (from ''{{s|mariowiki|Super Mario 3D World}}''). As an aesthetic, Peach's heart effects are replaced by [[darkness]] and explosions for those costumes, respectively. | |||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
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|[[File:PeachHeadPurplePM.png]] | |[[File:PeachHeadPurplePM.png]] | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*Peach | *Peach is the only main series {{uv|Mario}} character to lack a spike (including {{PM|Mario}}'s late up smash on grounded opponents). | ||
{{Project M}} | {{Project M}} | ||
[[Category:Peach]] | [[Category:Peach]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |