Editing Pac-Jump

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The trampoline is a reference to the 1983 [[Namco]] arcade game {{uvm3|Mappy}}. In the game, there are several trampolines that start the game colored green. Every time they are bounced on by Mappy, they change color to blue, yellow, and red; though enemies can bounce indefinetly. Mappy, Goro, or the Meowkies will all jump in a straight line when doing so, and are completely invincible to everything except the beams from microwave doors. If bounced on when red, the trampoline breaks apart, killing Mappy in the main game and causing a bonus round to end prematurely, unless another trampoline is below the broken one. The trampoline in Pac-Jump goes through these colors in the same order, but starts out blue since Pac-Man immediately bounces on it once it appears.
The trampoline is a reference to the 1983 [[Namco]] arcade game {{uvm3|Mappy}}. In the game, there are several trampolines that start the game colored green. Every time they are bounced on by Mappy, they change color to blue, yellow, and red; though enemies can bounce indefinetly. Mappy, Goro, or the Meowkies will all jump in a straight line when doing so, and are completely invincible to everything except the beams from microwave doors. If bounced on when red, the trampoline breaks apart, killing Mappy in the main game and causing a bonus round to end prematurely, unless another trampoline is below the broken one. The trampoline in Pac-Jump goes through these colors in the same order, but starts out blue since Pac-Man immediately bounces on it once it appears.


Unlike its depiction in ''Smash'', where the height gets progressively higher with each jump, the trampolines in ''Mappy'' can always launch the player as high as they wish in the main game, leaving it up to them to decide what floor to land on. In the bonus rounds, the player must hop off of trampolines to pop balloons - when a balloon is popped, Mappy will be forced downwards and will have to hop on the same trampoline again to catch any balloons above the one he just popped. An advanced strategy required to clear bonus rounds in time involves Mappy hopping directly into a wall to break a trampoline faster.
Unlike its depiction in ''Smash'', where the height gets progressively higher with each jump, the trampolines in Mappy can always launch the player as high as they wish, leaving it up to them to decide what floor to land on. The bonus rounds in ''Mappy'' do begin with Mappy spawning below one of the balloons he needs to pop, meaning that there is technically one case in the game where it is needed to bounce on the same trampoline again to go higher. An advanced strategy required to clear bonus rounds in time involves Mappy hopping directly into a wall to break a trampoline faster.


While {{uv|Pac-Man}} games in the modern era have very strongly implemented elements and characters from games such as {{uv|Galaxian}} and {{uv|Dig Dug}}, ''Mappy'' has not been notably etched into diegetic ''Pac-Man'' canon, however, the game is also noted for possessing gameplay similarities to ''Pac-Man'' as a chase game, and the titular police mouse has made some minor appearances in ''Pac-Man'' titles - with the most significant being as a {{iw|wikipedia|PlayStation Portable}} exclusive playable character in ''Pac-Man World Rally'' and a parking attendant in ''Pac-Man E1 Grand Prix'' who chastises Pac-Man for breaking traffic laws and harming the environment. Mappy was intended to be one of the rescuable friends in ''Pac-Man World'', but replaced alongside other Namco crossover characters with the Pac-Man family, leaving only [[Pooka]] intact. A type of trampoline called the B-Doing is featured prominently in the ''Pac-Man World'' series, and serves as the namesake for the 6th level of ''Pac-Man World 2'', B-Doing Woods, but the B-Doing has nothing in common with the ''Mappy'' trampoline in either form or function beyond the shared concept of a trampoline.
While {{uv|Pac-Man}} games in the modern era have very strongly implemented elements and characters from games such as {{uv|Galaxian}} and {{uv|Dig Dug}}, ''Mappy'' has not been notably etched into diegetic ''Pac-Man'' canon, however, the game is also noted for possessing gameplay similarities to ''Pac-Man'' as a chase game, and the titular police mouse has made some minor appearances in ''Pac-Man'' titles - with the most significant being as a {{iw|wikipedia|PlayStation Portable}} exclusive playable character in ''Pac-Man World Rally'' and a parking attendant in ''Pac-Man E1 Grand Prix'' who chastises Pac-Man for breaking traffic laws and harming the environment. Mappy was intended to be one of the rescuable friends in ''Pac-Man World'', but replaced alongside other Namco crossover characters with the Pac-Man family, leaving only [[Pooka]] intact. A type of trampoline called the B-Doing is featured prominently in the ''Pac-Man World'' series, and serves as the namesake for the 6th level of ''Pac-Man World 2'', B-Doing Woods, but the B-Doing has nothing in common with the ''Mappy'' trampoline in either form or function beyond the shared concept of a trampoline.

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