Editing PGRContenders
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==Methodology== | ==Methodology== | ||
The list was decided by panelists, who considered both a player's 2021 performance and their potential in the new year. Instead of a traditional ranking, a tier list is used instead in order to account for uncertainty in the scene. Each game received 2 lists: one for North America and one for Europe. Japan was excluded from PGRContenders as requested by the Japanese TOs, who believed it was too uncertain to properly rank their players in a tier list. While online tournaments were not directly acknowledged by the list, ''Melee'' panelists were allowed to consider them for the rankings if they wished to. | The list was decided by panelists, who considered both a player's 2021 performance and their potential in the new year. Instead of a traditional ranking, a tier list is used instead in order to account for uncertainty in the scene. Each game received 2 lists: one for North America and one for Europe. Japan was excluded from PGRContenders as requested by the Japanese TOs, who believed it was too uncertain to properly rank their players in a tier list. While online tournaments were not directly acknowledged by the list, ''Melee'' panelists were allowed to consider them for the rankings if they wished to. | ||
For the ''Melee'' rankings and ''Ultimate''{{'}}s North American ranking, 50 players were chosen for the tier list, with 30 of those players being on the final list. Panelists for each game and region gave each player a rating between 10 and 4, using the following as a reference: 10-9.6 for players they believed were S+, 9.4-8.6 for S, 8.4-7.6 for A, 7.4-6.6 for B, 6.4-5.6 for C, and 5.4-4.0 for untiered. Panelists who believed a player belonged between two tiers marked the player with "x.5," and panelists were allowed to abstain from rating a player they weren't too familiar with in 2021; although the latter did not have an effect on the final score, if enough panelists abstained from rating a player, the player would be disqualified (this only happened to {{Sm|moky}}). The scores were then normalized and the final score was calculated using a weighted average. These final scores were analyzed through K-means clustering to determine the final tiers for the list, with some tiers combined into a single tier if applicable. | For the ''Melee'' rankings and ''Ultimate''{{'}}s North American ranking, 50 players were chosen for the tier list, with 30 of those players being on the final list. Panelists for each game and region gave each player a rating between 10 and 4, using the following as a reference: 10-9.6 for players they believed were S+, 9.4-8.6 for S, 8.4-7.6 for A, 7.4-6.6 for B, 6.4-5.6 for C, and 5.4-4.0 for untiered. Panelists who believed a player belonged between two tiers marked the player with "x.5," and panelists were allowed to abstain from rating a player they weren't too familiar with in 2021; although the latter did not have an effect on the final score, if enough panelists abstained from rating a player, the player would be disqualified (this only happened to {{Sm|moky}}). The scores were then normalized and the final score was calculated using a weighted average. These final scores were analyzed through K-means clustering to determine the final tiers for the list, with some tiers combined into a single tier if applicable. | ||