Editing Mr. Game & Watch (SSBB)

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'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a veteran character in ''[[Super Smash Bros. Brawl]]'', returning from ''[[Melee]]''.
'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a veteran character in ''[[Super Smash Bros. Brawl]]'', returning from ''[[Melee]]''.


At first, Mr. Game & Watch was indirectly revealed from a leaked copy of the game. However, his inclusion was officially confirmed on the [[Smash Bros. DOJO!!]] website on March 10, 2008, one day after ''Brawl'' was released in North America.
At first, Mr. Game & Watch was indirectly revealed from a leaked copy of the game. However, he was officially confirmed on the [[Smash Bros. DOJO!!]] website on March 10, 2008, one day after ''Brawl'' was released in North America.


Mr. Game & Watch is ranked 16th out of 38 on ''Brawl''{{'}}s [[tier list]] in the C tier, which is a sizeable improvement from his C tier position in ''Melee'', where he was ranked 19th out of 26. ''Brawl''{{'}}s physics changes skewed largely in Mr. Game & Watch's favor, making him significantly less vulnerable to [[combo]]s, and the meta leaning towards defensive gameplay boosts Mr. Game & Watch's strengths in general. Mr. Game & Watch has an impressive [[Moveset|kit]], carrying many fast and/or powerful attacks with large and [[disjointed hitbox]]es to boot. Mr. Game & Watch additionally possesses amazing horizontal survivability for a character of his weight class, owing to the best [[momentum canceling]] tool in the game, and a [[recovery]] that's difficult to [[edgeguard]] and covers great distance. Mr. Game & Watch also possesses above-average mobility, and a [[down throw]] that can set up a [[tech chase]] on anyone at any percent.  
He is ranked 16th on ''Brawl''{{'}}s [[tier list]] in the high-mid tier, which is a sizeable improvement from his low-tier position in ''Melee''. The largest benefit Mr. Game & Watch gained in ''Brawl'' were the physics changes, where he is significantly less vulnerable to [[combo]]s, his [[back aerial]] is significantly more useful due to [[hitlag]], and the leaning towards defensive gameplay boosts Mr. Game & Watch's strengths in general. For some of his individual traits, Mr. Game & Watch possesses large and [[disjointed hitbox]]es in most of his attacks, with his attacks being rather fast in [[start-up lag]] and the majority being quite powerful (especially his brutal [[smash attack]]s, all of which can reliably [[KO]] under 100% while none being particularly slow). Mr. Game & Watch additionally possesses amazing survivability for a character of his weight class, as his amazing [[bucket braking]] momentum cancelling gives him the horizontal endurance potential of a lighter heavyweight, while his [[recovery]] covers great distance and provides great protection against [[edgeguarding]]. Mr. Game & Watch also possesses above average movement speed and good mobility, effective [[tilt]]s and [[aerial attack]]s, and a [[down throw]] that can force a [[tech chase]] opportunity on anyone at any percent. While Mr. Game & Watch's attacks are fast in start-up lag, they are particularly heavy in [[ending lag]], with his aerials also all possessing high [[landing lag]] with the exception of his [[neutral aerial]]. His attacks, despite possessing large hitboxes, additionally mostly have poor to mediocre [[reach]]. This results in him being easily punished when his attacks are [[shield]]ed, and complicates safe [[approach]]es. His [[projectile]] is also laggy and short ranged, while being mostly ineffective, preventing him from being able to [[outcamp]] most characters to cover his approaching difficulties. Additionally, he is very susceptible to vertical [[KO]] moves as his vertical endurance is among the worst (Bucket Braking is significantly less effective when launched vertically), his [[grab]] and [[throw]] game is rather poor in general (he possesses one of the shortest reaching grabs and near useless throws outside his down throw), and his [[roll]]s are rather slow while gaining among the shortest distance. Regardless, Mr. Game & Watch's pros outweigh his cons, resulting in overall strong [[matchup]]s, that are dominating against characters below him on the tier list, while being lackluster against characters above him (particularly losing to eight of the top ten characters, while [[Counter (matchup)|countered]] by four of them), and he has achieved above average [[tournament]] results.
 
While Mr. Game & Watch's attacks are fast in start-up lag, they are particularly heavy in [[ending lag]], with most of his aerials also possessing high [[landing lag]]. His attacks, despite their large hitboxes, mostly have poor to mediocre [[reach]]. This results in him being easily punished when his attacks are [[shield]]ed, and complicates [[approach]]es. His main [[projectile]] is also too laggy and short ranged to [[camp]] most opponents or cover his approaching difficulties. Additionally, he is highly susceptible to vertical [[KO]] moves, as his vertical endurance is among the worst (Bucket Braking is significantly less effective when launched vertically). His [[grab]] game is rather poor, as he possesses one of the shortest reaching grabs and only his down throw is worth using. Some of Mr. Game & Watch's defensive issues from ''Melee'' are still present in ''Brawl'', as his [[roll]]s are rather slow while gaining among the shortest distance.  
 
Overall, while Mr. Game & Watch's pros outweigh his cons, resulting in generally favorable [[matchup]]s, his lack of answers to ''Brawl''{{'}}s most important fighters prevent him from competing in top-level play. Even so, dedicated players such as {{Sm|Vinnie}} and {{Sm|UTDZac}} have been able to make some strong placements with him.


==How to unlock==
==How to unlock==
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===Tier placement and history===
===Tier placement and history===
Mr. Game & Watch was at first considered to be a top tier character, ranking as high as 4th place on the first tier list. This was due to his disjointed reach, disproportionately high power, great aerial game and Bucket Braking capabilities, which made him very difficult to KO as well as edge-guard, while also being efficient on both points. His position, however, started to decline starting on the second tier list, where he was ranked at 5th place: while he possessed several advantages that made him a formidable threat, his weaknesses later became more and more exploitable. His largest tier drop occurred on the transition to the fourth tier list, dropping from 8th to 12th from the third one. He would later rise on the fifth tier list to 11th, before starting to drop again on subsequent versions. Currently, he is ranked 16th on the tier list: while he has plenty of good matchups against low-to-mid tiers, his notable disadvantages give him too hard of a time against important fighters, most notably Meta Knight, Ice Climbers and Marth.
Mr. Game & Watch was at first considered to be a top tier character, ranking as high as 4th place on the first tier list, which is also his highest placing so far. This was due to his disjointed reach, disproportionately high power, great aerial game and Bucket Braking capabilities, which made him very difficult to KO as well as edge-guard, while also being efficient on both points. His position, however, started to decline starting on the second tier list, where he was ranked at 5th place: while he possessed several advantages that made him a formidable threat, his weaknesses later became more and more exploitable. His largest tier drop occurred on the transition to the fourth tier list, dropping from 8th to 12th from the third one. He would later rise negligibly on the fifth tier list to 11th, before starting to drop again on subsequent versions. Currently, he is ranked 16th on the tier list: while he is still a relatively viable character, his notable disadvantages don't let him easily beat other top tiered characters, most notably Meta Knight, Ice Climbers and Marth, though his strengths are enough to face other top and high tiered threats like {{SSBB|Pikachu}}, {{SSBB|Lucario}}, {{SSBB|Wario}} and {{SSBB|King Dedede}}.


==In Solo Modes==
==In Solo Modes==

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