Editing Mewtwo (SSBU)
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===Tier placement and history=== | ===Tier placement and history=== | ||
Very early impressions of Mewtwo were positive, as many players pointed out its improved KO power, its increased weight improving its endurance, and | Very early impressions of Mewtwo were positive, as many players pointed out its improved KO power, its increased weight improving its endurance, and benefits from the universal mobility changes. However, these impressions did not last as players realized Mewtwo's weaknesses outweighted Mewtwo's strengths. Most notoriously, Mewtwo's extended tail hurtbox caused it to be clipped by many attacks from a noticeable range. Additionally, its disadvantage state has been significantly nerfed due to its larger hurtbox and the changes to air dodging. As such, Mewtwo had little impact in ''Ultimate''{{'}}s early metagame, with most of Mewtwo's playerbase from ''SSB4'' dropping it in favor of other characters. Although {{Sm|SDX}} saw success with the character in the early months of competitive ''Ultimate'', his switch to {{SSBU|Joker}} and eventual retirement left Mewtwo without any notable top-level representative. | ||
Game updates addressed some of Mewtwo's biggest flaws to varying degrees, and dedicated mains such as {{Sm|Zenkai}} and {{Sm|????}} gathered respectable placements in the later months of the early metagame and in the online metagame. In addition, Mewtwo received meaningful buffs during the COVID-19 pandemic and saw online success from players such as {{Sm|WaDi}} and {{Sm|Chewie}}. These buffs and solid online results led some | Game updates addressed some of Mewtwo's biggest flaws to varying degrees, and dedicated mains such as {{Sm|Zenkai}} and {{Sm|????}} gathered respectable placements in the later months of the early metagame and in the online metagame. In addition, Mewtwo received meaningful buffs during the COVID-19 pandemic, and saw online success from players such as {{Sm|WaDi}} and {{Sm|Chewie}}. These buffs and solid online results led some hold out hope that Mewtwo would also be a solid character offline. Unfortunately, when offline competitive play returned, Mewtwo's results remained sparce, with WaDi being the only player who consistently placed well at major events, and even then his results with Mewtwo were often complemented with other characters. WaDi's eventual ban left Mewtwo without any top-level representatives once again; though dedicated mains such as {{Sm|Anbil}}, {{Sm|Remrin}}, and {{Sm|SUZUNE}} remained successful at a regional level, none were able to match the consistency and peaks that WaDi had at a higher level of competitive play. With Mewtwo having [[User:Cookies and Creme/Luminosity Results-Based Tier List|one of the worst representations in competitive play]], many considered Mewtwo to be a low tier character at best, a reputation that has remained consistent in the post-pandemic metagame. Though it initially debuted at 63rd on the first tier list, many other lower-ranked characters surpassed Mewtwo in results and representation as the metagame progressed, leading Mewtwo to fall with each subsequent tier list, going to 66th on the second and then 69th on the third. | ||
=={{SSBU|Classic Mode}}: Psychic Control== | =={{SSBU|Classic Mode}}: Psychic Control== | ||