Editing Meta Ridley
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:''For Ridley's regular form, see [[Ridley]].'' {{forfighter|Ridley|SSBU=y}} | :''For Ridley's regular form, see [[Ridley]].'' {{forfighter|Ridley|SSBU=y}} | ||
{{Infobox Character General | {{Infobox Character General | ||
|name | | name = Meta Ridley | ||
|image | | image = [[File:SSBU spirit Meta Ridley.png|250px]] | ||
|games | | games = ''[[Brawl]]'' <br> ''[[Ultimate]]'' | ||
|firstgame | |firstgame = ''{{s|metroidwiki|Metroid Prime}}'' (2002) | ||
|lastappearance= ''{{iw|metroidwiki|Metroid Prime Remastered}}'' (2023) | |lastappearance= ''{{iw|metroidwiki|Metroid Prime Remastered}}'' (2023) | ||
|species | |species= Unknown (cyborg) | ||
|gender | |gender = Male | ||
|homeworld | |homeworld = {{s|metroidwiki|Zebes}} | ||
|universe | | universe = {{uv|Metroid}} | ||
|console | | console = [[Nintendo GameCube]] | ||
|caption | | caption = [[File:MetroidSymbol.svg|50px|class=invert-dark]]<br/>Official artwork of Meta Ridley from ''Metroid Prime''. | ||
|artist | |artist=Andrew Jones | ||
|interwiki = metroidwiki | |interwiki = metroidwiki | ||
|interwikiname = Metroid Wiki | |interwikiname = Metroid Wiki | ||
|interwikipage = Meta Ridley | |interwikipage = Meta Ridley | ||
}} | }} | ||
'''Meta Ridley''' ({{ja|メタリドリー|Meta Ridorī}}, ''Meta Ridley'') is [[Ridley]] cybernetically-enhanced and reborn through {{ | '''Meta Ridley''' ({{ja|メタリドリー|Meta Ridorī}}, ''Meta Ridley'') is [[Ridley]] cybernetically-enhanced and reborn through {{s|metroidwiki|Space Pirate}} technology. He is far more fierce and powerful than his organic counterpart. | ||
==Origin== | ==Origin== | ||
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===Role in [[The Subspace Emissary]]=== | ===Role in [[The Subspace Emissary]]=== | ||
{{boss | {{boss | ||
|name | |name = Meta Ridley | ||
|image | |image = [[File:Meta Ridley SSBB.jpg|250px]] | ||
|caption | |caption = {{symbol|metroid}} <br> Meta Ridley's art for ''Brawl'' | ||
|game1 | |game1 = Brawl | ||
|universe = {{uv|Metroid}} | |universe = {{uv|Metroid}} | ||
|location = [[The Subspace Bomb Factory (Part II)]] | |location = [[The Subspace Bomb Factory (Part II)]] | ||
}} | }} | ||
[[File:The_Meta_Ridley_Chase.png|thumb|Meta Ridley as he chases down the Falcon Flyer.]] | [[File:The_Meta_Ridley_Chase.png|thumb|Meta Ridley as he chases down the Falcon Flyer.]] | ||
After {{SSBB|R.O.B.}}, {{SSBB|Captain Falcon}}, {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Pikachu}}, {{SSBB|Samus}} and {{SSBB|Olimar}} make their way | After {{SSBB|R.O.B.}}, {{SSBB|Captain Falcon}}, {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Pikachu}}, {{SSBB|Samus}} and {{SSBB|Olimar}} make their way off of [[The Subspace Bomb Factory (Part II)|the doomed]] [[Isle of the Ancients]] via the [[Falcon Flyer]], they are pursued by the resurrected Meta Ridley, who is out for revenge on Samus and Pikachu. As such, he serves as the seventh and penultimate boss. | ||
Meta Ridley's attacks can additionally send the Falcon Flyer reeling about. In this battle, he is attacking the ship as well and the player has two minutes to defeat him, similar to the battle in ''Metroid Prime 3''. He has completely different moves from Ridley and the player has to jump whenever he hits the ship or the player could fall. He is later defeated and the massive amounts of Subspace Bombs explode, taking the Isle of the Ancients with it, including the remains of Meta Ridley. [[Tabuu]] later revives Meta Ridley in [[The Great Maze]] to attack the heroes (oddly, Ridley and Meta Ridley each appear separately in The Great Maze), but is defeated once again, presumably for good. | Meta Ridley's attacks can additionally send the Falcon Flyer reeling about. In this battle, he is attacking the ship as well and the player has two minutes to defeat him, similar to the battle in ''Metroid Prime 3''. He has completely different moves from Ridley and the player has to jump whenever he hits the ship or the player could fall. He is later defeated and the massive amounts of Subspace Bombs explode, taking the Isle of the Ancients with it, including the remains of Meta Ridley. [[Tabuu]] later revives Meta Ridley in [[The Great Maze]] to attack the heroes (oddly, Ridley and Meta Ridley each appear separately in The Great Maze), but is defeated once again, presumably for good. | ||
Trophy Stands appear frequently due to the limited time, even on easy difficulties, especially if the character is equipped with a strong Trophy Stand producing Sticker. | Trophy Stands appear frequently due to the limited time, even on easy difficulties, especially if the character is equipped with a strong Trophy Stand producing Sticker. | ||
====As a playable character==== | |||
:Main article: [[Meta Ridley (SSBB)]] | |||
Like all ''Brawl'' bosses, Meta Ridley can be played as in [[Boss Battles]] through [[hacking]], which will assign debug controls to Player 3. Most of his moves are unavailable, making him very bare-bones, and thus significantly weaker compared to his boss appearance. | |||
{{clrl}} | |||
====Moveset==== | ====Moveset==== | ||
Like all bosses Meta Ridley is controllable in [[Boss Battles Mode]] by hacking. The start button self-destructs him. Unlike any other boss (besides {{h1|Petey Piranha|Moveset}}) however, Meta Ridley starts in a [[T-pose]] until moving, which is probably the reason he starts moving immediately when the level starts when controlled by an [[AI]]. | |||
{|class="wikitable" | {| class="wikitable" | ||
! | |- | ||
! Move !! Input !! Description | |||
|- | |- | ||
|Mega Fire Ball | | Mega Fire Ball || {{Button|GCN|A|s=32px}} / {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|D|s=32px}} || Meta Ridley flies from the left, then returns with his eyes glowing a fiery red. This signals that he is about to shoot a massive fireball with huge KO potential on Intense even at 0%. It will hit anyone on the front of the Flyer, dealing up to 54%. Contact with Meta Ridley's beak will deal less knockback and damage as the fireball itself. This move is rarely used, but because of this, it can be thought of as a surprise attack. When controlled by a human he will instantly shoot the fireball without his eyes glowing. | ||
| | |||
| | |||
Meta Ridley flies from the left, then returns with | |||
This move is | |||
|- | |- | ||
|Falcon Flyer Slam | | Falcon Flyer Slam || {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|L|s=32px}} || Meta Ridley flies off the screen to the left, then attacks the Falcon Flyer, making it shake. Anyone standing on the Flyer will take damage (up to 32%). The left side swings beneath the blast zone, however every part of the attack (Meta Ridley's dive and the slam) launches the player away from the blast zone; this results in it only KOing players with intangibility (such as grabbing the ledge or dodging). It's best to jump as Meta Ridley flies away to evade the attack. When controlled by a human, he can only use this attack once. | ||
| | |||
|Meta Ridley flies off the screen to the left, then attacks the Falcon Flyer, making it shake. Anyone standing on the Flyer will take damage | |||
|- | |- | ||
|Swoop | | Swoop || {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|R|s=32px}} || Meta Ridley roars, and then quickly swoops over the Falcon Flyer, dealing high damage (up to 23% on the down swing, 47% along the length, 14% at the very end) . Again, jumping proves the best defense. When controlled by a human, he won't roar. | ||
| | |||
|Meta Ridley roars, and then quickly swoops over the Falcon Flyer, | |||
|- | |- | ||
|Claw Sweep | | Claw Sweep || Unusable || Meta Ridley flies off the screen to the left, then sweeps low with his claws. On the higher difficulties it can inflict high damage if all hits chain (even approaching 100%) but it has relatively low knockback. | ||
| | |||
|Meta Ridley flies off the screen to the left, then sweeps low with his claws. | |||
|- | |- | ||
|Rapid Fire Shot | | Rapid Fire Shot || Unusable || Meta Ridley flies off the screen to the left, roars, and then shoots multiple fireballs. The fireballs are swift but can be reflected, and characters with reflecting abilities can jump up to Meta Ridley's face and bounce several fireballs at him, inflicting heavy damage. Other characters will have to sidestep, air dodge, or hang off the edge of the stage to evade this attack. Each fireball can inflict up to 26% and KO as low as 65% on Intense. | ||
| | |||
| | |||
Meta Ridley flies off the screen to the left, roars, and then shoots multiple fireballs. | |||
The fireballs are swift but can be reflected, and characters with reflecting abilities can jump up to Meta Ridley's face and bounce several fireballs at him, inflicting heavy damage. Other characters will have to sidestep, air dodge, or hang off the edge of the stage to evade this attack. Each fireball can inflict up to 26% and KO as low as 65% on Intense. | |||
|- | |- | ||
|Falcon Flyer Pull | | Falcon Flyer Pull || Unusable || Meta Ridley grabs the back of the Falcon Flyer and tries to drag it down below the blast zone while shooting large fireballs. Meta Ridley pulls the Falcon Flyer down slowly, giving players time to jump to avoid being KOd. The fireballs deal up to 40%, able to KO below 50% on Intense. Meta Ridley's mouth has a hitbox as he fires a fireball, dealing enough damage on Intense to put the player in KO range of the fireball. A strong attack, such as a reflected fireball, will shake him off. | ||
| | |||
|Meta Ridley | |||
|- | |- | ||
|Falcon Flyer Smash | | Falcon Flyer Smash || Unusable || Meta Ridley flies up off screen, then drops and lands on the Falcon Flyer, causing it to move off the bottom of the screen. The player ''must'' jump when he uses this or they will be carried past the bottom blast line. Air dodging during the jump is also recommended, if Meta Ridley hits the player while they are still close to the ship, they can be spiked into it and launched towards the upper blast zone, KOing at low percents. If the player is far enough above the ship and are hit by Meta Ridley, they'll take damage and negligible knockback. | ||
| | |||
|Meta Ridley flies up off screen, then drops and lands on the Falcon Flyer, causing it to move off the bottom of the screen. The player ''must'' jump when he uses this or they will be carried past the bottom blast line. Air dodging during the jump is also recommended | |||
|} | |} | ||
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|water=1.3 | |water=1.3 | ||
}} | }} | ||
Like all bosses in ''Brawl'', Meta Ridley gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their [[stock]]s. | Like all bosses in ''Brawl'', Meta Ridley gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their [[stock]]s. | ||
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</gallery> | </gallery> | ||
=== | ===Glitches=== | ||
During Meta Ridley's attack where he drags the Falcon Flyer down while shooting fireballs, if he is defeated right when he lets go, [http://www.youtube.com/watch?v=N1V8_MZQZQ0 the Falcon Flyer will continuously fall], instead of bouncing back up as normal. | [[File:DebugMetaRidley.png|thumb|200px|Meta Ridley when loaded with debug controls.]] | ||
* During Meta Ridley's attack where he drags the Falcon Flyer down while shooting fireballs, if he is defeated right when he lets go, [http://www.youtube.com/watch?v=N1V8_MZQZQ0 the Falcon Flyer will continuously fall], instead of bouncing back up as normal. | |||
* If loaded with debug controls in [[Boss Battles]], Meta Ridley will spawn with a [[blind pose]]. If an attack command is inputted, it will return to normal. | |||
===Trophy=== | ===Trophy=== | ||