Editing Megavitamins

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|melee=y|ssb4=y|ultimate=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Megavitamins
|name=Megavitamins
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|interwiki=mariowiki
|interwiki=mariowiki
|interwikiname=Super Mario Wiki
|interwikiname=Super Mario Wiki
|interwikipage=Capsule
|interwikipage=Megavitamin
}}
}}


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==Overview==
==Overview==
===In ''[[Super Smash Bros. Melee]]''===
===In ''[[Super Smash Bros. Melee]]''===
[[File:Megavitamins Melee.png|thumb|Dr. Mario throwing a Megavitamin in ''Melee''.]]
[[File:Megavitamins Melee.png|thumb|Dr. Mario throwing a Megavitamin in ''Melee''.]]
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===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
[[File:SSB4-Megavitamin.jpg|thumb|Megavitamin in {{for3ds}}.]]
[[File:SSB4-Megavitamin.jpg|thumb|Megavitamin in {{for3ds}}.]]
Megavitamins return in ''Super Smash Bros. 4''. They have been given a considerable damage nerf, only dealing 4 to 6% damage, but otherwise remain relatively unchanged. They also appear in Dr. Mario's side taunt, which was his taunt from ''Melee'', in which Dr. Mario tosses a non-damaging Megavitamin up and catches it. They received a slight buff as well; the game also now recognizes Megavitamins as physical projectiles, so they cannot be absorbed.
Megavitamins return in ''Super Smash Bros. 4''. They have been given a considerable damage nerf, only dealing 4 to 6% damage, but otherwise remain relatively unchanged. They also appear in Dr. Mario's [[side taunt]], which is his taunt from ''Melee'', in which Dr. Mario tosses a non-damaging Megavitamin up and catches it. They received a slight buff as well; the game also now recognizes Megavitamins as physical projectiles, so they cannot be absorbed.


===In ''[[Super Smash Bros. Ultimate]]''===
===In ''[[Super Smash Bros. Ultimate]]''===
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==Instructional quote==
==Instructional quote==
{{InstructionalQuotes
{{InstructionalQuotes
|ssbmtrophychar=Dr. Mario
|ssbmtrophydesc=[Dr. Mario's] Megavitamins pack a bit more punch than Mario's Fireballs. The capsules travel on a unique trajectory and make a distinct sound on impact.
|ssbuchar=Dr. Mario
|ssbuchar=Dr. Mario
|ssbudesc=Throws a vitamin capsule that bounces off the ground.
|ssbudesc=Throws a vitamin capsule that bounces off the ground.
}}
}}
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{{CustomSet|DrMario|Neutral|name1=Megavitamins|desc1=Throw a vitamin capsule that bounces off the ground.|name2=Fast Capsule|desc2=Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly.|name3=Mega Capsule|desc3=Throws a large, slow-moving capsule. Short ranged, but hits multiple times.}}
{{CustomSet|DrMario|Neutral|name1=Megavitamins|desc1=Throw a vitamin capsule that bounces off the ground.|name2=Fast Capsule|desc2=Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly.|name3=Mega Capsule|desc3=Throws a large, slow-moving capsule. Short ranged, but hits multiple times.}}
#'''Megavitamins''': Default.
#'''Megavitamins''': Default.
#'''Fast Capsule''': Projectiles travel quickly, but lack power. However, they can be easily [[spamming|spammed]].{{Main|Dr. Mario (SSB4)/Neutral special/Custom 1}}
#'''Fast Capsule''': Projectiles travel quickly, but lack power. However, they can be easily [[spamming|spammed]].
#'''Mega Capsule''': Projectiles are much bigger, and slow moving. They have a short range and much longer [[startup]] and [[ending lag]], but can hit an opponent multiple times, allowing for follow-ups.{{Main|Dr. Mario (SSB4)/Neutral special/Custom 2}}
#'''Mega Capsule''': Projectiles are much bigger, and slow moving. They have a short range and much longer [[startup]] and [[ending lag]], but can hit an opponent multiple times, allowing for follow-ups.


These customs share similar attributes to {{SSB4|Mario}}'s custom neutral specials, Fast Fireball and Fire Orb.
These customs share similar attributes to {{SSB4|Mario}}'s custom neutral specials, Fast Fireball and Fire Orb.


==Trophy==
==Trophy information==
{{Trophy
[[File:Megavitamins Trophy Melee.png|thumb|left|100px|The Megavitamins trophy in ''Melee''.]]
|name=Megavitamins
;Megavitamins
|image=Megavitamins Trophy Melee.png
:''Megavitamins come in six color combinations of red, blue, and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.''
|desc=Megavitamins come in six color combinations of red, blue, and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.
{{clear}}
|gamelist={{Trophy games|game1=Dr. Mario|release1=10/90}}
|game=Melee
}}
{{clrl}}


==Sticker==
==Sticker==
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[[File:MegavitaminOrigin.png|thumb|150px|Megavitamins can be found on the game's grid and in Dr. Mario's hand in ''Dr. Mario''.]]
[[File:MegavitaminOrigin.png|thumb|150px|Megavitamins can be found on the game's grid and in Dr. Mario's hand in ''Dr. Mario''.]]
In ''Dr. Mario'', Megavitamins were used to eliminate {{s|mariowiki|virus}}es. When the player lines up four vitamins and/or viruses of the same color, the vitamins and the viruses are destroyed. In most ''Dr. Mario'' games, they appear in three colors; red, blue and yellow.
In ''Dr. Mario'', Megavitamins were used to eliminate {{s|mariowiki|virus}}es. When the player lines up four vitamins and/or viruses of the same color, the vitamins and the viruses are destroyed. In most ''Dr. Mario'' games, they appear in three colors; red, blue and yellow.
{{clr}}
{{clear}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Dr Mario Megavitamin SSB4.JPG|In {{forwiiu}}.
Dr Mario Megavitamin SSB4.JPG|In {{forwiiu}}.
Dr Mario SSBU Skill Preview Neutral Special.png|Megavitamins as shown by the [[Move List]] in ''Ultimate''.
Dr Mario SSBU Skill Preview Neutral Special.png|Megavitamins as shown by a Skill Preview in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|カプセル|Kapuseru}}, ''Capsule''
|en=Megavitamins
|fr=Méga vitamines
|es=Megavitaminas
|de=Megavitamine
|it=Megavitamina
|nl=Megavitamines
|ru={{rollover|Мегавитамины|Megavitaminy|?}}
|ko={{rollover|캡슐|Kaepsyul|?}}, ''Capsule''
|zh_cn={{rollover|药丸|Yàowán|?}}
|zh_tw={{rollover|膠囊|Jiāonáng|?}}
}}


==Trivia==
==Trivia==
*The sound effect when a Megavitamin is thrown is the sound effect used in ''Dr. Mario'' when Megavitamins are lined up to clear them from the screen. The sound effect when a Megavitamin hits an opponent is the sound effect used in ''Dr. Mario'' when a Virus is eliminated by a Megavitamin.
*The sound effect when a Megavitamin is thrown is the sound effect used in ''Dr. Mario'' when Megavitamins are lined up to clear them from the screen. The sound effect when a Megavitamin hits an opponent is the sound effect used in ''Dr. Mario'' when a Virus is eliminated by a Megavitamin.
**In ''Melee'', {{SSBM|Kirby}} [[copy]]ing Megavitamin does not copy the latter sound effect; this was fixed from ''SSB4'' onwards.
**In ''Melee'', {{SSBM|Kirby}} [[copy]]ing Megavitamin does not copy the latter sound effect; this was fixed in ''SSB4''.
*Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.  
*Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.  
*In ''Ultimate'', pausing the game the moment a Megavitamin appears in Dr. Mario's arm reveals that the projectile will be red before changing to a randomized color 1 frame later.
*In ''Ultimate'', pausing the game the moment a Megavitamin appears in Dr. Mario's arm reveals that the projectile will be red before changing to a randomized color 1 frame later.
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[[Category:Dr. Mario (SSBU)]]
[[Category:Dr. Mario (SSBU)]]
[[Category:Stickers]]
[[Category:Stickers]]
[[es:Megavitaminas]]

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