Editing Mega Man (SSB4)

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**Aside from his [[idle poses]], Mega Man stands completely still when idle, like in the classic ''Mega Man'' games. In the Wii U & Nintendo 3DS Developer Direct at E3 2013, Mega Man is also seen blinking when idle, but for unknown reasons, this is not the case in the final game.
**Aside from his [[idle poses]], Mega Man stands completely still when idle, like in the classic ''Mega Man'' games. In the Wii U & Nintendo 3DS Developer Direct at E3 2013, Mega Man is also seen blinking when idle, but for unknown reasons, this is not the case in the final game.
***This also applies to the ending animation of all three of his victory poses, but it's difficult to see due to the camera constantly moving around.
***This also applies to the ending animation of all three of his victory poses, but it's difficult to see due to the camera constantly moving around.
**The way he always faces the screen, regardless of what side he's facing, is a reference to how he faces the screen in the ''Mega Man'' games.
**The way he always faces the screen, regardless of what side he's facing, is a reference to how he faces the screen in the ''Mega Man'' game.
*The Robot Masters that appear in the segment in Mega Man's trailer, where he shows off his Robot Master abilities, are silhouetted versions of their original artwork from the ''Mega Man'' series.
*The Robot Masters that appear in the segment in Mega Man's trailer, where he shows off his Robot Master abilities, are silhouetted versions of their original artwork from the ''Mega Man'' series.
**Each silhouette is also featured with the Weapon name, Robot Master name, and Robot Master number.
**Each silhouette is also featured with the Weapon name, Robot Master name, and Robot Master number.

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