Editing Master Hand (SSB)

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|voiceactor    = [[Jeff Manning]]
|voiceactor    = [[Jeff Manning]]
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{{Head|Master Hand|g=SSB|s=16px}}
'''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'')  is a character resembling a large, gloved hand who appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''
'''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'')  is a character resembling a large, gloved hand who appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''


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==As a boss==
==As a boss==
[[File:Masterhandssb.jpg|thumb|left|125px|Master Hand's appearance in ''Super Smash Bros.'']]
[[File:Masterhandssb.jpg|thumb|left|125px|Master Hand's appearance in ''Super Smash Bros.'']]
Master Hand is the final boss of the [[Classic Mode|1P Game]]. He uses his size and shape to his advantage; he slaps, punches, and flicks the player's character, and receives no knockback from the player's attacks. All of these elements are carried on into his incarnations in later games.
{{Head|Master Hand|g=SSB|l=}}Master Hand is the final boss of the [[Classic Mode|1P Game]]. He uses his size and shape to his advantage; he slaps, punches, and flicks the player's character, and receives no knockback from the player's attacks. All of these elements are carried on into his incarnations in later games.


Master Hand cannot be defeated by being launched out of the [[blast zone]]s. Instead, he has 300 [[hit points]] that must be depleted. Once all of his hit points have been depleted, he explodes while floating away into the background, along with the screen fading to white then fade to pitch black.
Master Hand cannot be defeated by being launched out of the [[blast zone]]s. Instead, he has 300 [[hit points]] that must be depleted. Once all of his hit points have been depleted, he explodes while floating away into the background, along with the screen fading to white then fade to pitch black.

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