Editing Mario (universe)

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====''for Nintendo 3DS''====
====''for Nintendo 3DS''====
Stages exclusive to the 3DS version. According to game director [[Masahiro Sakurai]], the unlockable {{uv|Kirby}} stage {{SSB4|Dream Land}} was originally going to be based on ''{{iw|mariowiki|Super Mario Land}}''.<ref name="Sakurai505">{{cite web |url=https://www.sourcegaming.info/2016/05/11/sakuraifanmisconception505/
Stages exclusive to the 3DS version. According to game director [[Masahiro Sakurai]], the unlockable ''{{uv|Kirby}}'' stage {{SSB4|Dream Land}} was originally going to be based on ''{{iw|mariowiki|Super Mario Land}}''.<ref name="Sakurai505">{{cite web |url=https://www.sourcegaming.info/2016/05/11/sakuraifanmisconception505/
|title=The Truth Isn’t That Simple — Sakurai Discusses Fan Misconceptions Vol. 505 |accessdate=2018-11-11 |author=[[Masahiro Sakurai]] (translated by Soma; edited by Marie) |date=2016-05-11 |publisher=SourceGaming.info (original Japanese publication in ''Famitsu'') }}</ref>
|title=The Truth Isn’t That Simple — Sakurai Discusses Fan Misconceptions Vol. 505 |accessdate=2018-11-11 |author=[[Masahiro Sakurai]] (translated by Soma; edited by Marie) |date=2016-05-11 |publisher=SourceGaming.info (original Japanese publication in ''Famitsu'') }}</ref>
*[[File:MushroomyKingdomIconSSB4-3.png|75px|right|link=Mushroomy Kingdom]]{{GameIcon|SSBB}}'''[[Mushroomy Kingdom]]''' ([[Starter Stage|Starter]]): a now abandoned wasteland from ''{{iw|mariowiki|Super Mario Bros.}}'' It is a scrolling stage faithfully based on {{iw|mariowiki|World 1-1|Super Mario Bros.}}. Consequently, Mushroomy Kingdom's main platforms are {{iw|mariowiki|Pipe}}s and breakable {{iw|mariowiki|Brick Block}}s. As in ''Super Mario Bros.'', {{iw|mariowiki|? Block}}s are found on the stage and will release an item if struck. Unlike in ''Brawl'', there is no underground level. This is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Peach and Bowser. Dr. Mario is [[unlock]]ed on this stage. Its [[Ω form]] is columnar.{{clr}}
*[[File:MushroomyKingdomIconSSB4-3.png|75px|right|link=Mushroomy Kingdom]]{{GameIcon|SSBB}}'''[[Mushroomy Kingdom]]''' ([[Starter Stage|Starter]]): a now abandoned wasteland from ''{{iw|mariowiki|Super Mario Bros.}}'' It is a scrolling stage faithfully based on {{iw|mariowiki|World 1-1|Super Mario Bros.}}. Consequently, Mushroomy Kingdom's main platforms are {{iw|mariowiki|Pipe}}s and breakable {{iw|mariowiki|Brick Block}}s. As in ''Super Mario Bros.'', {{iw|mariowiki|? Block}}s are found on the stage and will release an item if struck. Unlike in ''Brawl'', there is no underground level. This is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Peach and Bowser. Dr. Mario is [[unlock]]ed on this stage. Its [[Ω form]] is columnar.{{clr}}
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*'''[[Poison Mushroom]]''' (status): a traveling red mushroom from ''{{iw|mariowiki|Super Mario Bros.: The Lost Levels}}'' that causes the users to ''shrink'' on contact. Unlike the other returning items in the game, the Poison Mushroom's design has not changed to reflect its recent pink-spotted purple appearance in ''{{iw|mariowiki|Super Mario 3D Land}}''.
*'''[[Poison Mushroom]]''' (status): a traveling red mushroom from ''{{iw|mariowiki|Super Mario Bros.: The Lost Levels}}'' that causes the users to ''shrink'' on contact. Unlike the other returning items in the game, the Poison Mushroom's design has not changed to reflect its recent pink-spotted purple appearance in ''{{iw|mariowiki|Super Mario 3D Land}}''.
*'''[[Metal Box]]''' (status): a special type of block from ''{{iw|mariowiki|Super Mario 64}}'' that turns the user into their [[metal]] form. In this state the user does not flinch very easily and is very strong, at the cost of being incredibly heavy.
*'''[[Metal Box]]''' (status): a special type of block from ''{{iw|mariowiki|Super Mario 64}}'' that turns the user into their [[metal]] form. In this state the user does not flinch very easily and is very strong, at the cost of being incredibly heavy.
*'''[[Golden Hammer]]'''<ref name=universe group=note>This character or item debuted in a game from a different universe.</ref> (battering): a rare hammer from {{uv|Wrecking Crew}}. Like the regular [[Hammer]], the Golden Hammer sets the user in a locked state of constantly whacking the hammer. The duration of the attack is much shorter than it was in ''Brawl''. While normally very powerful, there is chance of the hammer being a harmless, squeezable toy that leaves the fighter wielding it vulnerable. Despite formal acknowledgement of a ''Wrecking Crew'' series, the Golden Hammer is still classified as a ''Mario'' item.
*'''[[Golden Hammer]]'''<ref name=universe group=note>This character or item debuted in a game from a different universe.</ref> (battering): a rare hammer from ''{{uv|Wrecking Crew}}''. Like the regular [[Hammer]], the Golden Hammer sets the user in a locked state of constantly whacking the hammer. The duration of the attack is much shorter than it was in ''Brawl''. While normally very powerful, there is chance of the hammer being a harmless, squeezable toy that leaves the fighter wielding it vulnerable. Despite formal acknowledgement of a ''Wrecking Crew'' series, the Golden Hammer is still classified as a ''Mario'' item.
*'''[[Hothead]]''' (throwing): a sentient ball of flames from ''{{iw|mariowiki|Super Mario World}}'' that travels along the platform it was thrown to. It does not damage the user and grows bigger and faster if it makes contact with [[fire]] or [[electric]] attacks.
*'''[[Hothead]]''' (throwing): a sentient ball of flames from ''{{iw|mariowiki|Super Mario World}}'' that travels along the platform it was thrown to. It does not damage the user and grows bigger and faster if it makes contact with [[fire]] or [[electric]] attacks.
*'''[[Banana Peel]]''' (throwing): discarded fruit skin from ''Super Mario Kart''. Tossing it at an opponent causes them to [[trip]]. With the removal of random tripping, it is one of the few instances in the game where fighters can legitimately slip. It alternatively could be tossed on the ground as a potential trip-causing trap. It is also part of {{SSB4|Diddy Kong}}'s moveset.
*'''[[Banana Peel]]''' (throwing): discarded fruit skin from ''Super Mario Kart''. Tossing it at an opponent causes them to [[trip]]. With the removal of random tripping, it is one of the few instances in the game where fighters can legitimately slip. It alternatively could be tossed on the ground as a potential trip-causing trap. It is also part of {{SSB4|Diddy Kong}}'s moveset.
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*'''[[Hammer Bro.]]''': an armored turtle from ''Super Mario Bros.'' that hops around and tosses hammers at opponents. It does not harm the summoner. Its design has been simplified to reflect its appearance in recent ''Mario'' titles. It also appears as an enemy in Smash Run.{{clr}}
*'''[[Hammer Bro.]]''': an armored turtle from ''Super Mario Bros.'' that hops around and tosses hammers at opponents. It does not harm the summoner. Its design has been simplified to reflect its appearance in recent ''Mario'' titles. It also appears as an enemy in Smash Run.{{clr}}
*'''[[Lakitu & Spinies]]''': Lakitu is a cloud-riding turtle from ''Super Mario Bros.'' that flies to the top of the stage and drops Spinies onto opponents. It does not harm the summoner. Lakitu travels faster than it did in ''Brawl'', making it more useful. They also appear as enemies in Smash Run.{{clr}}
*'''[[Lakitu & Spinies]]''': Lakitu is a cloud-riding turtle from ''Super Mario Bros.'' that flies to the top of the stage and drops Spinies onto opponents. It does not harm the summoner. Lakitu travels faster than it did in ''Brawl'', making it more useful. They also appear as enemies in Smash Run.{{clr}}
*'''[[Waluigi]]''': [[Wario]]'s mischievous partner from the ''Mario'' series. He dashes at a random opponent on stage and stomps them into the ground. After accumulating enough damage, he launches the opponent away with his tennis racket. He does not harm the summoner. He is the only Assist Trophy that does not also appear as an enemy in Smash Run. When Waluigi was unveiled during the "Smash Direct" of April 2014, he was presented as a {{uv|Wario}} Assist Trophy. This is notable because Waluigi had never appeared in a ''Wario'' title and Wario himself was not yet confirmed for ''SSB4''.{{clr}}
*'''[[Waluigi]]''': [[Wario]]'s mischievous partner from the ''Mario'' series. He dashes at a random opponent on stage and stomps them into the ground. After accumulating enough damage, he launches the opponent away with his tennis racket. He does not harm the summoner. He is the only Assist Trophy that does not also appear as an enemy in Smash Run. When Waluigi was unveiled during the "Smash Direct" of April 2014, he was presented as a ''{{uv|Wario}}'' Assist Trophy. This is notable because Waluigi had never appeared in a ''Wario'' title and Wario himself was not yet confirmed for ''SSB4''.{{clr}}
*'''''[[Chain Chomp]]''''': a monster from ''{{iw|mariowiki|Super Mario Bros. 3}}'' that resembles a toothy ball-and-chain. It lunges and chews on opponents within range of its chain, which is tied down by a post. Its post can be damaged by opponents and broken, releasing the Chomp onto the stage briefly before disappearing. It also appears as an enemy in Smash Run.{{clr}}
*'''''[[Chain Chomp]]''''': a monster from ''{{iw|mariowiki|Super Mario Bros. 3}}'' that resembles a toothy ball-and-chain. It lunges and chews on opponents within range of its chain, which is tied down by a post. Its post can be damaged by opponents and broken, releasing the Chomp onto the stage briefly before disappearing. It also appears as an enemy in Smash Run.{{clr}}


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{{main|Enemies}}
{{main|Enemies}}
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
*'''[[Kamek]]'''<ref name=universe group=note/>: Bowser's elderly attaché in the ''Mario'' and {{uv|Yoshi}} series. In Smash Run, Kamek behaves like the [[Magikoopa]] enemies from ''{{iw|mariowiki|Super Mario World}}''; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. He also appears as a stage element on Mushroom Kingdom U.
*'''[[Kamek]]'''<ref name=universe group=note/>: Bowser's elderly attaché in the ''Mario'' and ''{{uv|Yoshi}}'' series. In Smash Run, Kamek behaves like the [[Magikoopa]] enemies from ''{{iw|mariowiki|Super Mario World}}''; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. He also appears as a stage element on Mushroom Kingdom U.
*'''[[Banzai Bill]]''': a large, [[wikipedia:Nose art|shark-mouthed]] bullet from ''Super Mario World'' that slowly homes-in on opponents in Smash Run. If obstructed, it detonates. In Smash Tour, it appears at the start of a turn and strikes the board at the end of it and explodes. It is based on its appearance in ''{{iw|mariowiki|New Super Mario Bros. 2}}'' in the 3DS version and ''{{iw|mariowiki|New Super Mario Bros. U}}'' in the Wii U version. It previously appeared as a [[stage hazard]] on ''[[Melee]]''{{'}}s [[Princess Peach's Castle]] stage.
*'''[[Banzai Bill]]''': a large, [[wikipedia:Nose art|shark-mouthed]] bullet from ''Super Mario World'' that slowly homes-in on opponents in Smash Run. If obstructed, it detonates. In Smash Tour, it appears at the start of a turn and strikes the board at the end of it and explodes. It is based on its appearance in ''{{iw|mariowiki|New Super Mario Bros. 2}}'' in the 3DS version and ''{{iw|mariowiki|New Super Mario Bros. U}}'' in the Wii U version. It previously appeared as a [[stage hazard]] on ''[[Melee]]''{{'}}s [[Princess Peach's Castle]] stage.


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