Editing Lucina (SSB4)
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*{{change|Lucina's [[on-screen appearance]]; [[taunts]]; [[victory pose]]s; [[Screen KO]] and [[Results screen|defeated]]/[[Results screen#No Contest screen|No Contest]] animation are different.}} | *{{change|Lucina's [[on-screen appearance]]; [[taunts]]; [[victory pose]]s; [[Screen KO]] and [[Results screen|defeated]]/[[Results screen#No Contest screen|No Contest]] animation are different.}} | ||
*{{change|Unlike Marth, Lucina is dubbed in English for non-Japanese versions of ''SSB4''. She also has unique victory quotes against him and {{SSB4|Ike}}.}} | *{{change|Unlike Marth, Lucina is dubbed in English for non-Japanese versions of ''SSB4''. She also has unique victory quotes against him and {{SSB4|Ike}}.}} | ||
*{{change|Lucina has | *{{change|Lucina has additional voice clip for taking middle knockback, a trait shared with many other newcomers (except {{SSB4|Rosalina & Luma}}, {{SSB4|Greninja}}, {{SSB4|Dark Pit}} and {{SSB4|Bowser Jr.}}).}} | ||
===Attributes=== | ===Attributes=== | ||
*{{change|Lucina is slightly shorter than Marth (height multiplier: 0.96x → 0.92x). Due to this, Lucina's hitboxes start from a lower position and have slightly less range | *{{change|Lucina is slightly shorter than Marth (height multiplier: 0.96x → 0.92x). Due to this, Lucina's hitboxes start from a lower position and have slightly less range but she is also slightly harder to hit.}} | ||
*{{change|Due to the Parallel Falchion lacking a [[tipper]] like Falchion, its entire blade deals equal damage and knockback. As a result, Lucina's attacks deal more damage and knockback than Marth's sourspotted attacks, but deal less damage and knockback than his sweetspotted attacks.}} | *{{change|Due to the Parallel Falchion lacking a [[tipper]] like Falchion, its entire blade deals equal damage and knockback. As a result, Lucina's attacks deal more damage and knockback than Marth's sourspotted attacks, but deal less damage and knockback than his sweetspotted attacks.}} | ||
*{{change|Aside from her neutral attack, the rest of Lucina's moveset lacks [[hitlag]] modifiers.}} | *{{change|Aside from her neutral attack, the rest of Lucina's moveset lacks [[hitlag]] modifiers.}} | ||
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===Ground attacks=== | ===Ground attacks=== | ||
*{{nerf|Lucina's neutral attack transitions slower (frame 18 → 19). Its second hit also has less knockback scaling (75 → 45), making it slightly less effective at spacing.}} | *{{nerf|Lucina's neutral attack transitions slower (frame 18 → 19). Its second hit also has less knockback scaling (75 → 45), making it slightly less effective at spacing.}} | ||
*{{buff|Lucina's neutral attack retains her horizontal momentum, granting it follow-ups that Marth lacks.}} | *{{buff|Lucina's neutral attack retains her horizontal momentum, granting it follow-ups that Marth's lacks.}} | ||
*{{change|Lucina's up tilt deals damage based on timing instead of its hitboxes (6% (blade)/5% (body)/9% (tip) → 7.6% (early)/8.075% (clean)).}} | *{{change|Lucina's up tilt deals damage based on timing instead of its hitboxes (6% (blade)/5% (body)/9% (tip) → 7.6% (early)/8.075% (clean)).}} | ||
*{{nerf|Lucina's up tilt does not slightly move her forward, making it slightly less effective at spacing.}} | *{{nerf|Lucina's up tilt does not slightly move her forward, making it slightly less effective at spacing.}} | ||
*{{buff|Lucina's up tilt retains her horizontal momentum, granting it follow-ups that Marth lacks.}} | *{{buff|Lucina's up tilt retains her horizontal momentum, granting it follow-ups that Marth's lacks.}} | ||
*{{change|Lucina's down tilt has different particle effects.}} | *{{change|Lucina's down tilt has different particle effects.}} | ||