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This is the list of known changes in version 1.0.6 of ''[[Super Smash Bros. 4]]''. | {{recent release}} | ||
This is the list of known changes in version 1.0.6 of ''[[Super Smash Bros. 4]]''. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages. | |||
== | ==General== | ||
{{ | *{{change|Pressing A + B together produces [[smash attack]]s. This can be disabled in the [[Controls]] menu.}} | ||
*{{change|Tilting the analog stick + smash stick together produces smash attacks instead of [[tilt attack]]s.}} | |||
==Stages== | ==Stages== | ||
*[[File:SSB4-U Icon.png|16px]]{{change|Lylat Cruise edges changed for "slope" recoveries.}} | |||
=={{SSB4|Charizard}}== | =={{SSB4|Charizard}}== | ||
{{ | *{{buff|Up throw damage|6%, 2%|8%, 3%}} | ||
*{{buff|[[Rock Smash]] total damage|23%|29%}} | |||
=={{SSB4| | *{{nerf|[[Flare Blitz]] [[recoil damage]]|4%|5%}} | ||
{{ | *{{change|Sweetspot and sourspot of forward aerial have been switched.}} | ||
=={{SSB4|Dr. Mario}}== | |||
*{{buff|Forward aerial (clean) damage|15.68%|~16.75%}} | |||
=={{SSB4|Diddy Kong}}== | =={{SSB4|Diddy Kong}}== | ||
{{ | *{{nerf|Up air damage|8%|6%}} | ||
*{{nerf|Forward air damage|12/10%|10/8%}} | |||
*{{nerf|Up throw damage|10%|8%}} | |||
{{ | *{{nerf|Down throw damage|7%|6%}} | ||
*{{nerf|[[Monkey Flip]] (kick) damage|12/14%|10/12%}} | |||
*{{nerf|[[Monkey Flip]] (grab) damage|12%|10%}} | |||
{{ | |||
=={{SSB4|Ganondorf}}== | =={{SSB4|Ganondorf}}== | ||
{{ | *{{buff|Jab damage|8%|10%}} | ||
=={{SSB4|Kirby}}== | =={{SSB4|Kirby}}== | ||
{{ | *{{buff|Down throw damage|6.6%|10.2%}} | ||
*{{buff|[[Inhale]] can be canceled earlier.}} | |||
*{{buff|Up smash K.O.s 7% earlier.}} | |||
*{{buff|Down smash K.O.s 4% earlier.}} | |||
*{{buff|Kirby moves faster on the ground while charging Hammer.}} | |||
*{{buff|[[Hammer Flip]] has less ending lag.}} | |||
=={{SSB4|Link}}== | =={{SSB4|Link}}== | ||
{{ | *{{buff|[[Spin Attack]] damage (uncharged)|12%|14%}} | ||
=={{SSB4|Lucina}}== | =={{SSB4|Lucina}}== | ||
{{ | *{{buff|Forward aerial damage|8.075%|~8.575%}} | ||
*{{buff|Down tilt damage|8.075%|~8.575%}} | |||
*{{buff|Forward smash damage|14.725%|~15.275%}} | |||
*{{buff|Down smash (second hit) damage|13.775%|~14.275%}} | |||
*{{buff|[[Shield Breaker]] damage|8.075%|~8.575%}} | |||
*{{buff|Shield Breaker (full charge) damage|21.85%|~22.85%}} | |||
=={{SSB4|Luigi}}== | =={{SSB4|Luigi}}== | ||
{{ | *{{nerf|[[Fireball]] now does 1% less damage at far range.}} | ||
=={{SSB4|Mii Brawler}}== | =={{SSB4|Mii Brawler}}== | ||
{{ | *{{nerf|Forward aerial damage|4%, 6%|3%, 5%}} | ||
*{{nerf|Back aerial damage|12%|~10%}} | |||
=={{SSB4|Mii Swordfighter}}== | =={{SSB4|Mii Swordfighter}}== | ||
{{ | *{{buff|Down tilt damage|6%|8%}} | ||
*{{buff|Neutral aerial damage|5%|8%}} | |||
=={{SSB4|Pac-Man}}== | =={{SSB4|Pac-Man}}== | ||
{{ | *{{buff|Trampoline can no longer be effected by [[Pocket]].}} | ||
*{{change|The animation for grabbing is faster.}} | |||
{{ | |||
=={{SSB4|Pikachu}}== | =={{SSB4|Pikachu}}== | ||
{{ | *{{change|Ledge grab animation's length has been standardized.}} | ||
=={{SSB4|R.O.B.}}== | =={{SSB4|R.O.B.}}== | ||
{{ | *{{nerf|Up throw does less knockback.}} | ||
=={{SSB4|Robin}}== | |||
*{{buff|The wind repeating hits of jab do less knockback.}} | |||
=={{SSB4|Robin}}== | =={{SSB4|Robin}}== | ||
{{ | *{{buff|The wind repeating hits of jab do less knockback.}} | ||
*{{change|Tomes do not disappear when landing on platforms.}} | |||
=={{SSB4|Rosalina & Luma}}== | =={{SSB4|Rosalina & Luma}}== | ||
{{ | *{{nerf|Luma health|52 HP|48 HP}} | ||
=={{SSB4|Samus}}== | =={{SSB4|Samus}}== | ||
{{ | *{{buff|Homing [[missile]]s travel much faster.}} | ||
*{{buff|Forward tilt damage|7%|8%}} | |||
=={{SSB4|Sheik}}== | =={{SSB4|Sheik}}== | ||
{{ | *{{nerf|Back aerial damage|11/10%|8/7%}} | ||
=={{SSB4|Yoshi}}== | |||
*{{buff|Ledge attack has less ending lag.}} | |||
=={{SSB4|Sonic}}== | =={{SSB4|Sonic}}== | ||
{{ | *{{nerf|Back throw does less knockback.}} | ||
=={{SSB4|Wii Fit Trainer}}== | |||
=={{SSB4| | *{{nerf|Up aerial damage|11%|10%}} | ||
{{ | |||
=={{SSB4|Zelda}}== | =={{SSB4|Zelda}}== | ||
{{ | *{{buff|Up smash connects properly in more situations.}} | ||
*{{buff|Phantom stays out for longer.}} | |||
*{{nerf|Phantoms cannot be respawned for an additional three seconds.}} | |||
==References== | ==References== | ||
[http://smashboards.com/threads/mewtwo-patch-version-1-0-6-thread.398902/ SmashBoards Thread] | [http://smashboards.com/threads/mewtwo-patch-version-1-0-6-thread.398902/ SmashBoards Thread] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category: | [[Category:Downloadable content]] |