Editing List of spirits (Others)

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|1,197
|1,197
|{{SpiritTableName|Munchy Monk|customname={{iw|rhwiki|Munchy Monk|character}}}}
|{{SpiritTableName|Munchy Monk|iw=rhwiki}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★
|★
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|-
|-
|1,200
|1,200
|{{SpiritTableName|Sumo Brothers|customname={{iw|rhwiki|Sumo Brothers|characters}}}}
|{{SpiritTableName|Sumo Brothers|iw=rhwiki}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★
|★
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|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Weight ↑
|3,088
|3,088
|9,268
|9,268
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|1,472
|1,472
|4,416
|4,416
|Weight ↑
|''13 Sentinels: Aegis Rim''
|''13 Sentinels: Aegis Rim''
|•Battle via Spirit Board (during the event "[[Sentinels, Gods, and Baseball]]"; available normally once obtained)
|•Battle via Spirit Board (during the event "[[Sentinels, Gods, and Baseball]]"; available normally once obtained)
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|★★★
|★★★
|⬡⬡
|⬡⬡
|Battering Items Power ↑
|3,163
|3,163
|9,517
|9,517
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|1,460
|1,460
|4,329
|4,329
|Battering Items Power ↑
|''eBASEBALL: POWER PROS''
|''Jikkyō Powerful Pro Yakyū '94'' (Power Pro-Kun)<br>''Jikkyō Powerful Pro Yakyū 4'' (Mamoru Ikari)<br>''Jikkyō Powerful Pro Yakyū 7'' (Aoi Hayakawa)<br>(Artwork (Power Pro-Kun): ''Jikkyō Powerful Pro Yakyū Heroes'')<br>(Artwork (Aoi Hayakawa & Mamoru Ikari): ''Jikkyō Powerful Pro Yakyū 2013'')
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
|-
|-
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|★★★
|★★★
|⬡
|⬡
|Sword Attack ↑
|3,547
|3,547
|10,695
|10,695
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|1,064
|1,064
|3,208
|3,208
|Sword Attack ↑
|''Hades''
|''Hades''
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
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----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Beam Sword Equipped ability further references Isa's Cannon Sword, which can transform into a plasma sword.
*This spirit's Beam Sword Equipped ability further references Isa's Cannon Sword, which can transform into a plasma sword.
*The Mii Gunner minion is possessed by the Saki Amamiya spirit rather than the main spirit. This makes it one of three spirit battles with this distinction, the other two being {{h2|List of spirits (Sonic the Hedgehog series)|Dr. Eggman}} and {{h2|List of spirits (Persona series)|Phantom Thieves of Hearts}}.
|-
|-
|1,167
|1,167
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|{{SSBUMusicLink|Other|Save the World, Heroes!}}
|{{SSBUMusicLink|Other|Save the World, Heroes!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Link represents Frey, the twin brother protagonist of ''Zangeki no Reginliev'' who appears as a male swordfighter wearing white armor.
*The white Link represents Frey, the twin brother protagonist of ''Zangeki no Reginliev'' who appears as a swordfighter wearing white armor.
*The yellow Robin represents Freya, the twin sister protagonist of ''Zangeki no Reginliev'' who appears as a female spellcaster wearing yellow armor.
*The yellow Robin represents Freya, the twin sister protagonist of ''Zangeki no Reginliev'' who appears as a female spellcaster who wears yellow armor.
*The stage and music track represents the main setting of ''Zangeki no Reginliev'', which takes place in a fantasy setting where humanity is invaded by the Jötunn giants.
*The stage and music track represents the main setting of ''Zangeki no Reginliev'', which takes place in a fantasy setting where humanity is invaded by the Jötunn giants.
*The Giant rule and battle conditions reference Frey & Freya's goal in ''Zangeki no Reginliev'' to battle a horde of Jötunn giants who attempt to take over the world.
*The Giant rule and battle conditions reference Frey & Freya's goal in ''Zangeki no Reginliev'' to battle a horde of Jötunn giants who attempt to take over the world.
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*The default Cloud represents Kyle, a group leader with spiky hair who carries a large weapon over his back.
*The default Cloud represents Kyle, a group leader with spiky hair who carries a large weapon over his back.
*The black Sheik Team and the second battle conditions represent the Hermits, a group of anonymous hackers led by Kyle who can be battled after defeating three of his Hermits.
*The black Sheik Team and the second battle conditions represent the Hermits, a group of anonymous hackers led by Kyle who can be battled after defeating three of his Hermits.
*The stage and music track represents the Ark, the futuristic city setting of ''Astral Chain'', an action-adventure role-playing game.
*The stage and music track represents the Ark, the futuristic city setting of ''Astral Chain'', an action-adventure role-playing ame.
*The Exploding Type items reference the bombs Kyle drops on the player while battling the Hermits during his boss battle.
*The Exploding Type items reference the bombs Kyle drops on the player while battling the Hermits during his boss battle.
----'''Other trivia:'''
----'''Other trivia:'''
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|•The enemy will suddenly have a Final Smash after a little while<br>•Timed [[stamina battle]] (1:40)<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy will suddenly have a Final Smash after a little while<br>•Timed [[stamina battle]] (1:40)<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Other|Marionation Gear}}
|{{SSBUMusicLink|Other|Marionation Gear}}
|'''Spirit Battle inspiration:'''
*The three Giant R.O.B.s' Impact Run ability represent the 1st Generation Sentinels piloted by Nenji Ogata, Ei Sekigahara, and Takatoshi Hijiyama, which are capable of performing a tackle attack.
*The three Giant R.O.B.s' [[Guided Robo Beam]] Final Smash represent the 2nd Generation Sentinels piloted by Juro Kurabe, Ryoko Shinonome, and Iori Fuyusaka, which are capable of using a powerful laser-shooting railgun.
*The three Giant R.O.B.s starting off with a Super Scope represent the 3rd Generation Sentinels piloted by Tomi Kisaragi, Natsuno Minami, and Keitaro Miura, which are capable of using rapid-fire arm-mounted cannons.
*The four Giant R.O.B.s starting off with a Rocket Belt represent the 4th Generation Sentinels piloted by Shu Amiguchi, Yuki Takamiya, Renya Gouto, and Megumi Yakushiji, which are capable of flight
*The stage represents the different metropolitan cities of Japan which serve as the main battlegrounds between the Sentinels and the Deimos ''kaiju'' in ''13 Sentinels: Aegis Rim''.
*The music track is based on the theme song from ''Chōsōjū Mecha MG'', which features giant battling robots similar to ''13 Sentinels: Aegis Rim''.
*The timed stamina battle condition references the real-time strategy gameplay mechanic of ''13 Sentinels: Aegis Rim'', where the Sentinels must defend a terminal from the Deimos before the end of the time limit.
----'''Other trivia:'''
*This spirit's Weight ↑ ability references how the Sentinels are giant battling robots, which are consequently known for their heavy weight.
|-
|-
|1,519
|1,519
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|•The enemy starts the battle with a [[Home-Run Bat]]
|•The enemy starts the battle with a [[Home-Run Bat]]
|{{SSBUMusicLink|Other|Baseball (Training)}}
|{{SSBUMusicLink|Other|Baseball (Training)}}
|'''Spirit Battle inspiration:'''
*The white Ness starting off with a Home-Run Bat represents Power Pro-Kun, a little humanoid character who wears a red-and-white uniform and wields a baseball bat.
*The blue Villager minion represents Aoi Hayakawa, a little female humanoid character who is depicted with her hair styled into a ponytail.
*The blue Toon Link minion represents Mamoru Ikari, a little humanoid character who is depicted with scowling eyes and wears a blue baseball uniform.
*The stage and music track represent the baseball diamond in ''eBASEBALL: POWER PROS'', which takes place on a green field within a crowded stadium.
*The Beastball items reference the baseballs used in the sport of baseball, which Aoi and Mamoru use to throw and/or catch.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ ability references how the sport of baseball involves swinging a baseball bat, which serves as the basis of using battering items in a forward smash attack.
|-
|-
|1,520
|1,520
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|•The enemy will suddenly have a Final Smash after a little while<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy will suddenly have a Final Smash after a little while<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|F-Zero|Brain Cleaner}}
|{{SSBUMusicLink|F-Zero|Brain Cleaner}}
|'''Spirit Battle inspiration:'''
|
*The red Chrom represents Zagreus, the main protagonist of ''Hades'' who features short hair, wears a red outfit, and wields a sword in battle.
*The orange Chrom represents Zagreus, the game's protagonist.
*The stage represents the House of Hades, a palace located deep in the underworld which serves as the home of Zagreus and his returning point in ''Hades''.
*The spirit summoning the same Chrom three times is a reference to the core gameplay of the {{iw|wikipedia|roguelike}} genre where the player has to retry from scratch numerous times in order to complete a dungeon.
*The music track references the final boss battle theme song against Zagreus' father Hades in the titular game, which features a hard rock theme with synthesizers.
*Chrom's [[Awakening Aether]] Final Smash references Zagreus's usage of his Stygian Blade in battle, where he will perform a powerful thrust attack capable of a knockback effect.
*The three Chroms' increased HP and the third battle condition reference the {{iw|wikipedia|roguelike}} gameplay mechanic of ''Hades'', where Zagreus returns after he is killed in battle, but can spend resources obtained from the previous run to increase his stats for the next one.
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Zagreus's usage of his Stygian Blade, which he can boost its attack power through various upgrades.
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