Editing List of SSBB Music (Donkey Kong series)

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{{Title|List of ''SSBB'' Music (''Donkey Kong'' series)}}
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
This is a list of music tracks placed in the ''Donkey Kong'' category by the [[Sound Test]] of ''[[Super Smash Bros. Brawl]]''.
This is a list of music tracks placed in the ''Donkey Kong'' category by the [[Sound Test]] of ''[[Super Smash Bros. Brawl]]''.
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|name=Jungle Level Ver.2
|name=Jungle Level Ver.2
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|supermariowiki|Donkey Kong Country}}''
|debut=''Donkey Kong Country''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Rumble Falls]]
|stage=[[Rumble Falls]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
The most commonly heard music track in ''{{s|supermariowiki|Donkey Kong Country}}'' is called "DK Island Swing", which played in levels with a jungle setting. This remix takes a jazzy, rock-based approach to the track.
The most commonly heard music track in ''Donkey Kong Country'' is called DK Island Swing, which played in levels with a jungle setting. This remix takes a jazzy approach to the track.
 
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Motoi Sakuraba
Arrangement Supervisor: Motoi Sakuraba


Originally Composed by: David Wise, Rareware
Originally Composed by: David Wise, Rareware
Japanese title: JUNGLE LEVEL Ver.2
===Other Uses===
===Other Uses===
The second half of the track is also heard in the cutscene leading into [[The Jungle]] in the [[Subspace Emissary]].
The second half of the track is also heard in the cutscene leading into [[The Jungle]] in the [[Subspace Emissary]].
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country''
|debut=''Donkey Kong Country''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Rumble Falls]]
|stage=[[Rumble Falls]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This is also a remix of the DK Island Swing theme from ''Donkey Kong Country''. This version pays more homage to the original version and has a more ambient feel, with jungle noises in the background. This theme has become the ''Donkey Kong'' series' most iconic and representative musical piece.
This is also a remix of the DK Island Swing theme from ''Donkey Kong Country''. This version pays more homage to the original version and has a more ambient feel, with jungle noises in the background. This theme has become the Donkey Kong series' most iconic and representative musical piece.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Kentaro Ishizaka  
Arrangement Supervisor: Kentaro Ishizaka  


Originally Composed by: David Wise, Rareware
Originally Composed by: David Wise, Rareware
Japanese title: JUNGLE LEVEL
===Other Uses===
===Other Uses===
This track is also heard in [[The Jungle]] and part of [[The Great Maze]], levels in the Subspace Emissary.  
This track is also heard in [[The Jungle]] and part of [[The Great Maze]], levels in the Subspace Emissary.  
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country''
|debut=''Donkey Kong Country''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Rumble Falls]]
|stage=[[Rumble Falls]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
The final boss theme heard in ''Donkey Kong Country'', on the "Gang-Plank Galleon" level from which this track originally received its name from. In this stage, [[Donkey Kong]] and [[Diddy Kong]] fought [[King K. Rool]]. The ''Brawl'' version starts as a sea shanty melody on accordion, then transitions into a hard rock tune.
The final boss theme heard in ''Donkey Kong Country'', on the 'Gangplank Galleon' level from which this track originally received its name from. In this stage, [[Donkey Kong]] and [[Diddy Kong]] fought [http://www.donkeykongwiki.com/King_K._Rool King K. Rool]. The ''Brawl'' version starts as a sea shanty melody on accordion, then transitions into a hard rock tune. 'Snakey Chantey' was the name of the music on the 'Rattle Battle' stage of World 3 in ''Donkey Kong Country 2: Diddy's Kong Quest''. The track Snakey Chantey in ''Donkey Kong Country 2: Diddy's Kong Quest'' began in the same theme as the ''Donkey Kong Country'' boss music, then looped into a variation of that theme. The same music is also used when battling King K. Rool. The version in Brawl is closer to the ''Donkey Kong Country'' boss music. Also, unlike in both ''Donkey Kong Country'' games, ''Brawl'' loops this music to the beginning.  
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Shogo Sakai  
Arrangement Supervisor: Shogo Sakai  


Originally Composed by: David Wise, Rareware
Originally Composed by: David Wise, Rareware
Japanese title: KING K.ROOL / SHIP DECK2
===Other Uses===
===Other Uses===
This track is played during the roll call when [[Classic Mode (SSBB)|Classic]] or [[All-Star Mode|All-Star]] mode is completed with {{SSBB|Donkey Kong}} or {{SSBB|Diddy Kong}}. It is also played in [[The Lake]] level of the Subspace Emissary.
This track is played during the roll call when [[Classic Mode (SSBB)|Classic]] or [[All-Star Mode|All-Star]] mode is completed with [[Donkey Kong (SSBB)|Donkey Kong]] or [[Diddy Kong (SSBB)|Diddy Kong]]. It is also played in [[The Lake]] level of the Subspace Emissary.


==Bramble Blast==
==Bramble Blast==
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country 2: Diddy's Kong Quest''
|debut=''Donkey Kong Country 2: Diddy's Kong Quest''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Rumble Falls]]
|stage=[[Rumble Falls]]
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
This track is a remix of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''. This played on each of the bramble-based stages in the game, including the first stage it appeared on, [[mariowiki:Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]—which it is named after in this game. This version of this track uses different instruments, such as acoustic guitar, and feels more energetic than it did within ''Donkey Kong Country 2: Diddy's Kong Quest''.
This track is a remix of what is known within its own game of debut as 'Stickerbrush Symphony' from ''Donkey Kong Country 2: Diddy's Kong Quest''. This played on each of the bramble-based stages in the game, including the first stage it appeared on called 'Bramble Blast', the stage the ''Brawl'' track took its name from. The stage had a player moving through the bramble maze, trying not to touch the thorns of the brambles, known officially as stickerbrushes. The Brawl version of this track uses different instruments, such as strings, and feels less stressful like it did within ''Donkey Kong Country 2: Diddy's Kong Quest'' but more joyful.  
 
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Michiko Naruke
Arrangement Supervisor: Michiko Naruke
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Originally Composed by: David Wise, Rareware
Originally Composed by: David Wise, Rareware


Japanese title: {{ja|とげとげタルめいろ|Togetoge Taru Meiro}}, ''Prickly Barrel Maze''
Japanese title: {{ja|とげとげタルめいろ, ''Togetogetarumeiro''}}
===How To Unlock===
===How To Unlock===
Pick up a random [[CD]] containing the Bramble Blast track.  
Pick up a random [[CD]] containing the Bramble Blast track.  
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}}
}}
===Origin===
===Origin===
This track is taken directly from ''{{s|mariowiki|Donkey Kong: Jungle Beat}}'', where it was the background music to the eponymous first stage of the {{s|mariowiki|Durian Kingdom}}, which consists of Donkey Kong climbing a hill at night during a rainy storm, while cannons on the hill fire at him. It is the only piece of music in its source game which appears only in one stage.
This is a track taken directly from ''Donkey Kong: Jungle Beat'', where it was the background music to the first stage of the Durian Kingdom named 'Battle for Storm Hill', where trivially, the track is the only piece of music in the game only to appear in one stage. The track is named 'Battle For Storm Hill' as the stage consisted of Donkey Kong climbing a hill at night during a rainy storm, while cannons on the hill fired at him.  
 
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.  
Composition and arrangements Copyright Nintendo.  


Japanese title: {{ja|嵐の丘の戦い|Arashi no Oka no Tatakai}}, ''Battle of Storm Hill''
Japanese title: {{ja|嵐の丘の戦い, ''Arashi no Oka no Tatakai''}}


Original composer: Mahito Yokota
Original composer: Mahito Yokota
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Composition and arrangements Copyright Nintendo.  
Composition and arrangements Copyright Nintendo.  


Japanese title: {{ja|DKジャングル1のテーマ (たるジェットレース)|DK Janguru 1 no Tēma (Taru Jetto Rēsu)}}, ''Theme of DK Jungle 1 (Barrel Jet Race)''
Japanese title: {{ja|DKジャングル1のテーマ
(たるジェットレース), ''DK Janguru ichi no Tēma (Taru Jetto Rēsu)''}}


Originally composed by Takashi Kouga.
Originally composed by Takashi Kouga.
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In the [[List of regional version differences (SSBB)|PAL]] version of ''Brawl'', this track is called '''DK Jungle 1 Theme (Jet Race)''', as ''Donkey Kong Barrel Blast'' is known as ''Donkey Kong Jet Race'' in PAL regions.
In the [[List of regional version differences (SSBB)|PAL]] version of ''Brawl'', this track is called '''DK Jungle 1 Theme (Jet Race)''', as ''Donkey Kong Barrel Blast'' is known as ''Donkey Kong Jet Race'' in PAL regions.


==The Map Page / Bonus Level==
==The Map Page/Bonus Level==
{{Infobox Music
{{Infobox Music
|name=The Map Page / Bonus Level
|name=The Map Page/Bonus Level
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country''
|debut=''Donkey Kong Country''
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}}
}}
===Origin===
===Origin===
In ''Donkey Kong Country'', when exploring the world map, a track called "Simian Segue" plays, and when uncovering a bonus room, a track called "Bonus Room Blitz" plays. These tracks are directly taken from their original chiptune versions, with "The Map Page" and "Bonus Level" being the respective Japanese names for the tracks.
In ''Donkey Kong Country'', when on the Map Page, a track called 'Simian Segue' plays, which starts this arrangement, and when on a Bonus Level, a track called 'Bonus Room Blitz' plays. These tracks have been directly ripped from the original 16-bit soundfont, and put together into an original arrangement, named 'The Map Page/Bonus Level' after the areas the original two tracks played in.  
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.  
Composition and arrangements Copyright Nintendo.  


Originally Composed by: David Wise and Eveline Fischer, Rareware
Originally Composed by: David Wise and Eveline Fischer, Rareware
Japanese title: THE MAP PAGE / BONUS LEVEL
{{clr}}
{{clr}}
==Donkey Kong==
==Donkey Kong==
{{Infobox Music
{{Infobox Music
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|debut=''Donkey Kong''
|debut=''Donkey Kong''
|stage=[[75m]]
|stage=[[75m]]
|availability=Unlockable
|availability=Starter
|link=[http://www.youtube.com/watch?v=eNhMOTUDq7g]
|link=[http://www.youtube.com/watch?v=eNhMOTUDq7g]
}}
}}
===Origin===
===Origin===
This is an atmospheric "big beat" remix of the 25m level music from ''Donkey Kong'' that incorporates other jingles and sound bytes from the arcade version, as well as various electric guitar and drum samples.
The first level of the arcade game ''Donkey Kong'' was 25M, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. This is an atmospheric 'DJ-Style' remix with many sound effects overlapping the track.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Hirokazu Tanaka
Arrangement Supervisor: Hirokazu Tanaka. ex,


Composer: Nintendo  
Composer: Nintendo  


Japanese title: {{ja|ドンキーコング|Donkī Kongu}}, ''Donkey Kong''
Japanese title: {{ja|ドンキーコング, ''Donkī Kongu''}}
===How to unlock===
Unlock [[75m]].
{{clr}}
{{clr}}
==Opening (Donkey Kong)==
==Opening (Donkey Kong)==
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong''
|debut=''Donkey Kong''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[75m]]
|stage=[[75m]]
|availability=Unlockable
|availability=Starter
|link=[http://www.youtube.com/watch?v=5ZjNuzcLeMQ]
|link=[http://www.youtube.com/watch?v=5ZjNuzcLeMQ]
}}
}}
===Origin===
===Origin===
A remixed medley of several pieces of music from ''Donkey Kong'', starting off with the track that played during the opening in ''Donkey Kong'' on the NES (which also appeared in ''Donkey Kong Country'', where {{s|mariowiki|Cranky Kong}} would play it on his music box). This is followed by the "Game Start" jingle, the 25m level music, and the music that played when [[Mario]] picked up the [[Hammer (item)|Hammer]]. This remix is based more upon the NES version of ''Donkey Kong'''s soundtrack, rather than the arcade version.
A remix/medley of several pieces of music from ''Donkey Kong''. Starting off with the track that played during the opening in ''Donkey Kong'' on the [[nwiki:NES|NES]] (which also appeared in ''Donkey Kong Country'', where [[dkwiki:Cranky Kong|Cranky Kong]] would play it on his music box), then the soundbyte that played buring the 'Game Start', the 25m level music and the music that played when [[Mario|Jumpman]] picked up and started flailing the Hammer. All of these parts of the track are based more upon the NES version of ''Donkey Kong'''s soundtrack, rather than the arcade version.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Shota Kageyama
Arrangement Supervisor: Shota Kageyama,


Composer: Nintendo
Composer: Nintendo,


Arranger: PROCYON STUDIO CO., LTD.
Arranger: PROCYON STUDIO CO., LTD.


Japanese title: {{ja|オープニング (ドンキーコング)|Ōpuningu (Donkī Kongu)}}, ''Opening (Donkey Kong)''
Japanese title: {{ja|オープニング (ドンキーコング), ''Ōpuningu (Donkī Kongu)''}}  
===How to unlock===
 
Unlock [[75m]].
==25m BGM==
==25m BGM==
{{Infobox Music
{{Infobox Music
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|debut=''Donkey Kong''
|debut=''Donkey Kong''
|stage=[[75m]]
|stage=[[75m]]
|availability=Unlockable
|availability=Starter
|link=[http://www.youtube.com/watch?v=hGjWY_syAA8]
|link=[http://www.youtube.com/watch?v=hGjWY_syAA8]
}}
}}
===Origin===
===Origin===
The first level of the arcade game ''Donkey Kong'' was 25m, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. This track is a direct port of the original soundbyte.
The first level of the arcade game ''Donkey Kong'' was 25m, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. The Brawl track 25m BGM is a direct port of the original soundbyte.


===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Composition and arrangements Copyright Nintendo.
{{clr}}
 
===How to unlock===
{{SSBBMusic}}
Unlock [[75m]].
{{Music}}
{{Donkey Kong universe}}
{{Donkey Kong universe}}
[[Category:Music (SSBB)]]
[[Category:Music (SSBB)]]
[[Category:Lists]]
[[Category:Lists]]

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