Editing List of Copy Abilities

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In ''[[Super Smash Bros. Ultimate]]'', when using his copy ability, Kirby gains a 1.2× damage multiplier for the copied move; however, knockback is not affected.
In ''[[Super Smash Bros. Ultimate]]'', when using his copy ability, Kirby gains a 1.2× damage multiplier for the copied move; however, knockback is not affected.


Whether Kirby should inhale an opponent for their copy ability is highly dependent on the matchup. Some neutral specials synergize well with the rest of Kirby's moveset much more than others, such as projectiles like [[Wolf]]'s {{b|blaster|Wolf}} or stat modifiers like [[Shulk]]'s [[Monado Arts]], both of which can make Kirby's already exceptional edgeguarding even more potent. Some opponents are also surprisingly vulnerable to their own neutral specials like [[Falco]] and [[Sheik]], which is made more extreme in ''Ultimate'' with the damage multiplier. However, some characters like [[Sonic]] and [[Little Mac]] have neutral specials that don't synergize with Kirby and can even work against him due to their own properties, so knowing which copy abilities are worth acquiring is very important.
Whether Kirby should inhale an opponent for their copy ability is highly dependent on the matchup. Some neutral specials synergize well with the rest of Kirby's moveset much more than others, such as projectiles like [[Wolf]]'s [[Blaster (Wolf)|blaster]] or stat modifiers like [[Shulk]]'s [[Monado Arts]], both of which can make Kirby's already exceptional edgeguarding even more potent. Some opponents are also surprisingly vulnerable to their own neutral specials like [[Falco]] and [[Sheik]], which is made more extreme in ''Ultimate'' with the damage multiplier. However, some characters like [[Sonic]] and [[Little Mac]] have neutral specials that don't synergize with Kirby and can even work against him due to their own properties, so knowing which copy abilities are worth acquiring is very important.


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