Editing List of Copy Abilities

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|[[Hero]]|||||||||||[[File:SSBU Hero Kirby.jpg|125px]]||[[Frizz / Frizzle / Kafrizz]]||Kirby gains Erdwin's Coronet (which closely resembles Erdrick's silver headpiece), the Supreme Sword of Light, and Erdwin's Shield, all items available to the Luminary in ''Dragon Quest XI''. Unlike similar recharging abilities, such as Robin's tomes and Inkling's ink, Kirby also gains the Hero's MP Gauge system and follows the same rules when using it.
|[[Hero]]|||||||||||[[File:SSBU Hero Kirby.jpg|125px]]||[[Frizz / Frizzle / Kafrizz]]||Kirby gains Erdwin's Coronet (which closely resembles Erdrick's silver headpiece), the Supreme Sword of Light, and Erdwin's Shield, all items available to the Luminary in ''Dragon Quest XI''. Unlike similar recharging abilities, such as Robin's tomes and Inkling's ink, Kirby also gains the Hero's MP Gauge system and follows the same rules when using it.
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|[[Ice Climbers]]||||[[File:Kirbyiceclimber.png|125px]]||[[File:Kpopo.jpg|125px]]||||[[File:SSBU Ice Climbers Kirby.jpg|125px]]||[[Ice Shot]]||Kirby does not gain a partner through this ability, so he can only fire one block of ice at a time. The parka is blue whether or not Kirby swallowed Popo or Nana. The {{s|wikirby|Freeze}} ability's hat, introduced in ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'', has a similar appearance. Starting in ''Brawl'', when crash landing with the move from the air, Kirby will faceplant into the ground, and get up. In ''Brawl'', an oversight with this animation resulted in Kirby sustaining much more landing lag from this than the Ice Climbers, at 30 frames rather than 16.
|[[Ice Climbers]]||||[[File:Kirbyiceclimber.png|125px]]||[[File:Kpopo.jpg|125px]]||||[[File:SSBU Ice Climbers Kirby.jpg|125px]]||[[Ice Shot]]||Kirby does not gain a partner through this ability, so he can only fire one block of ice at a time. The parka is blue whenever or not Kirby swallowed Popo or Nana. The {{s|wikirby|Freeze}} ability's hat, introduced in ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'', has a similar appearance. Starting in ''Brawl'', when crash landing with the move from the air, Kirby will faceplant into the ground, and get up. In ''Brawl'', an oversight with this animation resulted in Kirby sustaining much more landing lag from this than the Ice Climbers, at 30 frames rather than 16.
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|[[Ike]]||||||[[File:Ikekirby.jpg|125px]]||[[File:KirbyIkeHat.jpg|125px]]<br>[[File:Kirby Ike Wii U.jpeg|125px]]||[[File:SSBU Ike Kirby.jpg|125px]]||[[Eruption]]||Inflicts [[recoil damage]] to Kirby if fully charged.
|[[Ike]]||||||[[File:Ikekirby.jpg|125px]]||[[File:KirbyIkeHat.jpg|125px]]<br>[[File:Kirby Ike Wii U.jpeg|125px]]||[[File:SSBU Ike Kirby.jpg|125px]]||[[Eruption]]||Inflicts [[recoil damage]] to Kirby if fully charged.

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