Editing Link (SSBU)

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Link received a mix of buffs, a single nerf and glitch fixes via game updates, but was buffed slightly overall. The most significant nerf Link received was in Version 3.0.0 where Boomerang now deals much less shield damage as part of the universal projectile nerf, worsening his zoning potential. However, most of the buffs specifically improve Link's combo potential, as his combo starters were altered to more reliably connect into each other and the kill potential of some combo enders has been increased. Another small but significant buff came in Version 4.0.0 with Link being able to Shield SDI projectiles, allowing him to more easily escape combos that characters set up with projectiles.
Link received a mix of buffs, a single nerf and glitch fixes via game updates, but was buffed slightly overall. The most significant nerf Link received was in Version 3.0.0 where Boomerang now deals much less shield damage as part of the universal projectile nerf, worsening his zoning potential. However, most of the buffs specifically improve Link's combo potential, as his combo starters were altered to more reliably connect into each other and the kill potential of some combo enders has been increased. Another small but significant buff came in Version 4.0.0 with Link being able to Shield SDI projectiles, allowing him to more easily escape combos that characters set up with projectiles.


Overall, Link fares mildly better than he did at launch. His projectiles have not been significantly affected and his combo game has been improved across the board, making him more effective with a bait-and-punish style of setting traps and rushing down caught opponents.
Overall, Link fares mildly better than he did at launch. His projectiles have not been significantly affected and his combo game has been improved across the board, making him more affective with a bait-and-punish style of setting traps and rushing down caught opponents.


'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''

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