Editing Link (SSBM)

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However, Link has also received some nerfs: some of his attacks, such as his back aerial, forward aerial, and throws, are weaker, while others are even slower, such as his down aerial, which also heavily suffers from the changes to [[L-canceling]]. While his grabs are significantly faster, they also have less range, he cannot grab aerial opponents unless he is right in front of them, giving him less room to fend off opponents.
However, Link has also received some nerfs: some of his attacks, such as his back aerial, forward aerial, and throws, are weaker, while others are even slower, such as his down aerial, which also heavily suffers from the changes to [[L-canceling]]. While his grabs are significantly faster, they also have less range, he cannot grab aerial opponents unless he is right in front of them, giving him less room to fend off opponents.


Nevertheless, he is overall a stronger character than in ''Smash 64''. However, he still heavily struggles against most high and top-tiers in competitive play due to the faster mechanics of the game offsetting some of the buffs he gained in the transition.
Nevertheless, he is overall a stronger character than in ''Smash 64''. However, he still heavily struggles against most high and top-tiers competitive play due to the faster mechanics of the game offsetting some of the buffs he gained in the transition.


===Aesthetics===
===Aesthetics===

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