Editing Link (SSBM)
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*{{nerf|Link's [[air acceleration]] is significantly lower, especially significant compared to his European ''Smash 64'' counterpart (0.1067 (3.2, JPN/NA/AUS) / 0.133 (4, EUR) → 0.06).}} | *{{nerf|Link's [[air acceleration]] is significantly lower, especially significant compared to his European ''Smash 64'' counterpart (0.1067 (3.2, JPN/NA/AUS) / 0.133 (4, EUR) → 0.06).}} | ||
*{{nerf|Link [[jump]]s drastically lower (39.96 (1198.8) → 29.67), hindering his vertical recovery and ability to chase opponents above him.}} | *{{nerf|Link [[jump]]s drastically lower (39.96 (1198.8) → 29.67), hindering his vertical recovery and ability to chase opponents above him.}} | ||
**{{change|Link's [[short hop]] is also drastically lower (24.99 (749.7) → 10.99), improves his ability to hit opponents low on the ground with short hop aerials, as well as his ability to quickly land and continue aerial pressure, but also hinders his ability to [[auto-cancel]] his aerials.}} | **{{change|Link's [[short hop]] is also drastically lower (24.99 (749.7) → 10.99), improves his ability to hit opponents low on the ground with short hop aerials, as well as his ability to quickly land and continue aerial pressure, but also hinders his ability to [[auto-cancel]] his aerials and performing two aerials in a short hop.}} | ||
**{{nerf|Link's double jump also retains its lower multiplier from the European version of ''Smash 64'' (0.9 → 0.88).}} | **{{nerf|Link's double jump also retains its lower multiplier from the European version of ''Smash 64'' (0.9 → 0.88).}} | ||
*{{change|Link's [[gravity]] is slightly higher (0.1067 (3.2) → 0.11).}} | *{{change|Link's [[gravity]] is slightly higher (0.1067 (3.2) → 0.11).}} |