Editing King Dedede (SSBB)/Down throw

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One final thing to note about down throw is that if King Dedede down throw's an opponent with [[RCO lag]], they will suffer from much more lag than usual, due to the extra landing lag caused by RCO. Against characters who are not knocked down by the down throw, this naturally gives King Dedede significantly more time to followup, as the opponent is forced into their landing animation after the down throw's hitstun ends, with no way to avoid it. In most cases, this can lead into a guaranteed dash attack or an up tilt for a potential KO confirm. Against {{SSBB|Wolf}}, {{SSBB|Charizard}} and {{SSBB|Ganondorf}} specifically, King Dedede even has enough time to land a guaranteed forward smash for a KO confirm at very low percents. This is overall situational but it can be useful when applicable.  
One final thing to note about down throw is that if King Dedede down throw's an opponent with [[RCO lag]], they will suffer from much more lag than usual, due to the extra landing lag caused by RCO. Against characters who are not knocked down by the down throw, this naturally gives King Dedede significantly more time to followup, as the opponent is forced into their landing animation after the down throw's hitstun ends, with no way to avoid it. In most cases, this can lead into a guaranteed dash attack or an up tilt for a potential KO confirm. Against {{SSBB|Wolf}}, {{SSBB|Charizard}} and {{SSBB|Ganondorf}} specifically, King Dedede even has enough time to land a guaranteed forward smash for a KO confirm at very low percents. This is overall situational but it can be useful when applicable.  


Overall, King Dedede's down throw is one of the best throws in the entire game due to its high damage racking potentially against a significant portion of the cast. While its effectiveness is heavily dependent on the matchup, the matchups where it is effective, it is highly effective. It is such an important tool in King Dedede's moveset that it is flat-out a matchup-defining factor. Many matchups where King Dedede can utilise the chain grab are considered to be in his favor (sometimes drastically so solely because of the chaingrab) whereas in matchups where he cannot chaingrab, he overall struggles a lot more, potentially heavily losing to higher tiered characters he cannot chain grab. Down throw combined with King Dedede's grabs is overall the main reason why King Dedede is considered a relevant character in the meta, despite all of his shortcomings as a character, as these tools alone allow him to gatekeep many mid and low tier characters.
Overall, King Dedede's down throw is one of the best throws in the entire game due to its high damage racking potentially against a significant portion of the cast. While its effectiveness is heavily dependent on the matchup, the matchups where it is effective, it is highly effective. It is such an important tool in King Dedede's tool that it is flat out a matchup defining tool. Many matchups where King Dedede can utilise the chain grab are considered to be in his favor (sometimes drastically so solely because of the chaingrab) whereas in matchups where he cannot chaingrab, he overall struggles a lot more, potentially heavily losing to higher tiered characters he cannot chain grab. Down throw combined with King Dedede's grabs is overall the main reason why King Dedede is considered a relevant character in the meta, despite all of his shortcomings as a character, as these tools alone allow him to gatekeep many mid and low tier characters.


==Throw Data==
==Throw Data==

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