Editing Ken (SSBU)

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{{iw|wikipedia|Reuben Langdon}}, Ken's English voice actor from ''Street Fighter IV'' and ''Street Fighter V'', reprises his role in the overseas versions, including the Chinese and Korean versions. His Japanese voice actor since ''Street Fighter III: Third Strike'', {{iw|wikipedia|Yuji Kishi}}, reprises his role exclusively in the Japanese version. ''Ultimate'' is the last game where {{iw|wikipedia|Reuben Langdon}} voices Ken in English, as {{iw|wikipedia|David Matranga}} is his current English voice actor in ''Street Fighter 6''.
{{iw|wikipedia|Reuben Langdon}}, Ken's English voice actor from ''Street Fighter IV'' and ''Street Fighter V'', reprises his role in the overseas versions, including the Chinese and Korean versions. His Japanese voice actor since ''Street Fighter III: Third Strike'', {{iw|wikipedia|Yuji Kishi}}, reprises his role exclusively in the Japanese version. ''Ultimate'' is the last game where {{iw|wikipedia|Reuben Langdon}} voices Ken in English, as {{iw|wikipedia|David Matranga}} is his current English voice actor in ''Street Fighter 6''.


Ken is ranked 45th out of 82 on the current tier list, placing him in the B- tier. Ken is known as the more aggressive shoto, being able to dish out huge amounts of damage from his multitude of combos and strings, finishing off his opponents with strong KO confirms into his [[Shoryuken]]. Like his fellow ''Street Fighter'' friend, Ken has a lot of good frame data on his moves and the distinction of having the auto-turnaround mechanic which allows him to perform his combos easier and more reliably. His Shoryuken in particular is great as an anti-air with high knockback growth when the last hit connects or when all hits on the ground connect with each other.
Ken is ranked 45th out of 82 on the current tier list, placing him in the B- tier and two places above his base fighter, Ryu. Ken is known as the more aggressive shoto, being able to dish out huge amounts of damage from his multitude of combos and strings, finishing off his opponents with strong KO confirms into his [[Shoryuken]]. Like his fellow ''Street Fighter'' friend, Ken has a lot of good frame data on his moves and the distinction of having the auto-turnaround mechanic which allows him to perform his combos easier and more reliably. His Shoryuken in particular is great as an anti-air with high knockback growth when the last hit connects or when all hits on the ground connect with each other.


However, Ken shares nearly the same amount of weaknesses as Ryu, being fairly easy to combo reliably and easily edgeguarded if one reads his linear recovery route. In addition, unlike Ryu, Ken is vulnerable to some of his moves being able to be escaped via SDI, such as his Shoryuken and Tatsumaki Senpukyaku, allowing his opponent to punish him for landing those moves. Finally, Ken is forced to approach in a lot of matchups with his limited amount of approach options, making him linear overall.
However, Ken shares nearly the same amount of weaknesses as Ryu, being fairly easy to combo reliably and easily edgeguarded if one reads his linear recovery route. In addition, unlike Ryu, Ken is vulnerable to some of his moves being able to be escaped via SDI, such as his Shoryuken and Tatsumaki Senpukyaku, allowing his opponent to punish him for landing those moves. Finally, Ken is forced to approach in a lot of matchups with his limited amount of approach options, making him linear overall.

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