Editing Kazuya (SSBU)

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*Kazuya has universal [[armor]] against attacks with low knockback, known as '''[[Tough Body]]'''. It guards against up to 14 units.<ref>https://twitter.com/pikuoriparadise/status/1410370984595660808?s=20</ref>
*Kazuya has universal [[armor]] against attacks with low knockback, known as '''[[Tough Body]]'''. It guards against up to 14 units.<ref>https://twitter.com/pikuoriparadise/status/1410370984595660808?s=20</ref>
*Several of Kazuya's moves, including his special moves, smash attacks, and up throw, briefly transform him into [[Devil Kazuya]]. While the transformation itself is purely aesthetic, it indicates the attack being particularly strong. A majority of these moves also activate [[Special Zoom]] under certain conditions or feature [[heavy armor]].
*Several of Kazuya's moves, including his special moves, smash attacks, and up throw, briefly transform him into [[Devil Kazuya]]. While the transformation itself is purely aesthetic, it indicates the attack being particularly strong. A majority of these moves also activate [[Special Zoom]] under certain conditions or feature [[heavy armor]].
*Kazuya always faces his opponent when only one is remaining, counting teammates as opponents if [[Team Attack]] is on.
*Kazuya always faces his opponent when only one is remaining. Kazuya can still have teammates left standing if [[Team Attack]] is off.
**Unlike {{SSBU|Ryu}}, {{SSBU|Ken}} and {{SSBU|Terry}}, Kazuya does not always face the camera. This aspect comes from ''Tekken'', where Kazuya assumes an orthodox stance regardless of camera placement.
**Unlike {{SSBU|Ryu}}, {{SSBU|Ken}} and {{SSBU|Terry}}, Kazuya does not always face the camera. This aspect comes from ''Tekken'', where Kazuya assumes an orthodox stance regardless of camera placement.
*Sound effects from ''Tekken 6'' to ''Tekken 7'' are used when Kazuya hits an opponent instead of the standard knockback sound effects. Kazuya also utilizes unique visual effects when he hits an opponent.
*Sound effects from ''Tekken 6'' to ''Tekken 7'' are used when Kazuya hits an opponent instead of the standard knockback sound effects. Kazuya also utilizes unique visual effects when he hits an opponent.

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