Editing Kazuya (SSBU)

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*Kazuya's act of throwing all of the defeated fighters off of the cliff in his reveal trailer is reminiscent of his endings in ''Tekken'' and ''Tekken 7'' where he did the same thing to Heihachi after defeating him.
*Kazuya's act of throwing all of the defeated fighters off of the cliff in his reveal trailer is reminiscent of his endings in ''Tekken'' and ''Tekken 7'' where he did the same thing to Heihachi after defeating him.
*Kazuya is the third fighter in ''Ultimate'' to speak Japanese in all regions. However, unlike [[Cloud Strife]] and [[Sephiroth]], whose Japanese speaking is likely because of union issues with their English voice actors, Kazuya's Japanese speaking is in line with his home series, as most characters in the mainline ''Tekken'' games  (with a few exceptions, such as Alisa Bosconovitch and Sergei Dragunov) are only voiced in their native language (Japanese in Kazuya's case).
*Kazuya is the third fighter in ''Ultimate'' to speak Japanese in all regions. However, unlike [[Cloud Strife]] and [[Sephiroth]], whose Japanese speaking is likely because of union issues with their English voice actors, Kazuya's Japanese speaking is in line with his home series, as most characters in the mainline ''Tekken'' games  (with a few exceptions, such as Alisa Bosconovitch and Sergei Dragunov) are only voiced in their native language (Japanese in Kazuya's case).
*Kazuya was released on the day (June 29) exactly one year after {{SSBU|Min Min}} was released. Like Min Min, Kazuya originates from a series of 3D fighting games and he speaks a non-English language (Japanese, in his case) in all regions. Min Min also appeared in Kazuya's reveal trailer.
*The European versions of the ''Super Smash Bros.'' website say "Super Smash Bros. Ultimate x Kazuya" instead of ''Tekken'' in his newcomer banner. Likewise, the website was updated to remove the series names and logos for all characters in the "Sort by Series" section. This is in line with the pattern that European marketing does not include the names of crossover games with a higher PEGI rating than ''Super Smash Bros Ultimate'' (''Tekken 7'' is rated 16). However, the European video presentations still show the ''Tekken'' name and logo.
*The European versions of the ''Super Smash Bros.'' website say "Super Smash Bros. Ultimate x Kazuya" instead of ''Tekken'' in his newcomer banner. Likewise, the website was updated to remove the series names and logos for all characters in the "Sort by Series" section. This is in line with the pattern that European marketing does not include the names of crossover games with a higher PEGI rating than ''Super Smash Bros Ultimate'' (''Tekken 7'' is rated 16). However, the European video presentations still show the ''Tekken'' name and logo.
*With a weight value of 113, Kazuya is the heaviest DLC character in ''Ultimate''.
*With a weight value of 113, Kazuya is the heaviest DLC character in ''Ultimate''.
**He is also the third heaviest newcomer overall, behind {{SSBU|Incineroar}} with a weight value of 116, and {{SSBU|King K. Rool}} with a weight value of 133, and the eighth heaviest character overall.
**He is also the third heaviest newcomer overall, behind {{SSBU|Incineroar}} with a weight value of 116, and {{SSBU|King K. Rool}} with a weight value of 133, and the eighth heaviest character overall.
*It appears that some of Kazuya's animations were pulled straight from ''Tekken 7'', such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.<ref>{{cite web|url=https://twitter.com/fffightinfacts/status/1406327632111849478|title=Animation comparison between Tekken and Smash}}</ref>
*It appears that some of Kazuya's animations were pulled straight from ''Tekken 7'', such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.<ref>{{cite web|url=https://twitter.com/fffightinfacts/status/1406327632111849478|title=Animation comparison between Tekken and Smash}}</ref>
*When KO'd by reaching 0 HP during his final stock in [[Stamina Mode]], Kazuya uses one of his heavy knockback voice clips instead of his standard KO voice clip. This trait is shared with {{SSBU|Mario}}, {{SSBU|Dr. Mario}} and all vocal DLC fighters except for {{SSBU|Joker}}, {{SSBU|Banjo & Kazooie}}, and {{SSBU|Byleth}}'s Japanese voice.
*Kazuya is the only fighter who:
*Kazuya is the only fighter who:
**Does not have a universal 3-frame [[jumpsquat]], with it instead being 7 frames.
**Does not have a universal 3-frame [[jumpsquat]], with it instead being 7 frames.

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