Editing Kazuya (SSBU)
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===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
Uniquely, Kazuya is the first fighter in ''Smash'' history to | Uniquely, Kazuya is the first fighter in ''Smash'' history to have a victory theme. His victory screens feature the announcer from ''Tekken 7'' (voiced by Josh Keller) saying "Kazuya Mishima wins" instead of the standard ''Smash'' [[announcer]]. This is a reference to ''Tekken''{{'}}s win screens, which do not feature any victory fanfares; instead, depending on the installment and game mode, the stage's current music either gradually fades out, continues to play at full volume, or immediately during victory animations. If Kazuya wins a team battle as the leader, the regular announcer will call for his team, but music will play. | ||
*'''Left:''' Crosses his arms, then looks off to the side (similar to [[Fox]]). Based on one of his victory screens in the original ''Tekken''. | *'''Left:''' Crosses his arms, then looks off to the side (similar to [[Fox]]). Based on one of his victory screens in the original ''Tekken''. | ||
*'''Up:''' Performs two roundhouse kicks, then stomps his foot on the floor while turning into his devil form. He then reverts to normal before holding a fighting stance. Based on one of his victory screens in ''[https://tekken.fandom.com/wiki/Tekken_5 Tekken 5]'' and ''[https://tekken.fandom.com/wiki/Tekken_6 Tekken 6]''. | *'''Up:''' Performs two roundhouse kicks, then stomps his foot on the floor while turning into his devil form. He then reverts to normal before holding a fighting stance. Based on one of his victory screens in ''[https://tekken.fandom.com/wiki/Tekken_5 Tekken 5]'' and ''[https://tekken.fandom.com/wiki/Tekken_6 Tekken 6]''. | ||
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**Has a [[crowd cheer]] which features an instrument (a drum). | **Has a [[crowd cheer]] which features an instrument (a drum). | ||
**Vocalizes during their pummel attack. | **Vocalizes during their pummel attack. | ||
**Does | **Does have a victory theme. This comes from his home games having victory music. | ||
**Has a default spirit which includes only the render from ''Ultimate'', but also has an alternative spirit that features artwork from a previous game in addition to the render from ''Ultimate''. | **Has a default spirit which includes only the render from ''Ultimate'', but also has an alternative spirit that features artwork from a previous game in addition to the render from ''Ultimate''. | ||
*Despite using orthodox inputs, Kazuya's neutral attacks, forward tilt, up tilt, down tilt, and dash attack are all simply referred to as [[command-input move]]s in the [[Tips]], likely due to overlap with unorthodox inputs. | *Despite using orthodox inputs, Kazuya's neutral attacks, forward tilt, up tilt, down tilt, and dash attack are all simply referred to as [[command-input move]]s in the [[Tips]], likely due to overlap with unorthodox inputs. | ||