Editing Jeff

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|name=Jeff
|name=Jeff
|image=[[File:SSBU spirit Jeff.png|225px]]
|image=[[File:SSBU spirit Jeff.png|225px]]
|caption=[[File:EarthboundSymbol.svg|50px|class=invert-dark]]
|caption=[[File:EarthboundSymbol.svg|50px|class=invert]]
Official paper clay model of Jeff from ''{{s|wikibound|EarthBound}}''.
Official papier mâché model of Jeff from ''{{s|wikibound|EarthBound}}''.
|universe={{uv|EarthBound}}
|universe={{uv|EarthBound}}
|firstgame=''{{b|EarthBound|game}}'' (1994)
|firstgame=''{{b|EarthBound|game}}'' (1994)
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[[File:Jeff missiles.jpg|thumb|Jeff launching missiles at {{SSBB|King Dedede}} in ''Brawl''.]]
[[File:Jeff missiles.jpg|thumb|Jeff launching missiles at {{SSBB|King Dedede}} in ''Brawl''.]]
In ''Brawl'', Jeff appears as an [[Assist Trophy]]. Once he sets it up and nervously takes cover, Jeff launches four bottle rockets and one big bottle rocket, all of which home in on the nearest opponent. The number of times he does this is dependent on his summoner's standing in the current match; the lower their overall standing, the more volleys of rockets that Jeff will fire off. Regardless, there is a small chance Jeff will fire a second volley normally.
In ''Brawl'', Jeff appears as an [[Assist Trophy]]. Once he sets it up and nervously takes cover, Jeff launches four bottle rockets and one big bottle rocket, all of which home in on the nearest opponent. The number of times he does this is dependent on his summoner's standing in the current match; the lower their overall standing, the more volleys of rockets that Jeff will fire off. Regardless, there is a small chance Jeff will fire a second volley normally.
Jeff has a spawn chance of {{Fractions|24|760}}.


===Trophy===
===Trophy===
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===As an Assist Trophy===
===As an Assist Trophy===
[[File:JeffWiiU.jpg|thumb|Jeff in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:JeffWiiU.jpg|thumb|Jeff in ''[[Super Smash Bros. for Wii U]]''.]]
Jeff reprises his Assist Trophy role in ''SSB4''.
Jeff reprises his Assist Trophy role in both versions of ''SSB4''. In addition, on the [[Magicant]] stage, Jeff appears in his original 16-bit sprite form in two of the background scenes that can appear in a rip in the sky.
 
Jeff has a spawn chance of {{Fractions|30|1254}}. He cannot be summoned on the following stages in a standard versus match (applies to both games and only the base form unless noted otherwise):
<div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;">
*[[Arena Ferox]]
*[[Brinstar]]
*[[Corneria]]
*{{b|Duck Hunt|stage}} (all)
*[[Flat Zone X]] (Omega)
*[[Magicant]]
*[[Onett]]
*[[Pac-Land]] (all)
*[[Spirit Train]]
*[[Wrecking Crew]]
</div>
{{clr}}
{{clr}}
===As a background character===
On Magicant, Jeff appears in his original 16-bit sprite form in two of the background scenes that can appear in a rip in the sky.


===Trophy===
===Trophy===
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As an Assist Trophy===
===As an Assist Trophy===
[[File:SSBUWebsiteNess5.jpg|thumb|Jeff in ''Super Smash Bros. Ultimate''.]]
[[File:SSBUWebsiteNess5.jpg|thumb|Jeff as shown prior to release.]]
Jeff returns as an Assist Trophy in ''[[Super Smash Bros. Ultimate]]''. His small rockets now have smaller explosions, launch at a lower angle, and have high base knockback and low knockback scaling, rather than the other way around. A similar knockback change was made to his large rockets, but their damage has been upped from 18% to 25%, and thus while not as effective at KOing as before, they still possess KO potential.
Jeff returns as an Assist Trophy in ''[[Super Smash Bros. Ultimate]]''. His small rockets now have smaller explosions, launch at a lower angle, and have high base knockback and low knockback scaling, rather than the other way around. A similar knockback change was made to his large rockets, but their damage has been upped from 18% to 25%, and thus while not as effective at KOing as before, they still possess KO potential.


[[Training Mode]] describes his Assist Trophy as: ''Fires a volley of five bottle rockets. Can't be KO'd.''
[[Training Mode]] describes his Assist Trophy as: ''Fires a volley of five bottle rockets. Can't be KO'd.'' He can't appear on Arena Ferox, Brinstar, Corneria, Duck Hunt, Magicant, Pac-Land, Spiral Mountain, Spirit Train, and Wrecking Crew
 
Jeff has a spawn chance of {{Fractions|30|2086}}. He cannot be summoned on the following stages in a standard versus match (applies only to the base form unless noted otherwise):
<div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;">
*[[Arena Ferox]]
*[[Brinstar]]
*[[Corneria]]
*{{b|Duck Hunt|stage}} (all)
*[[Flat Zone X]] (Omega, Battlefield)
*[[Magicant]]
*[[Pac-Land]] (all)
*[[Spiral Mountain]]
*[[Spirit Train]]
*[[Wrecking Crew]]
</div>


===Spirit===
===Spirit===
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==Trivia==
==Trivia==
*On x1.5 speed in [[Training mode]], Jeff will always only shoot five missiles, four small and one big.
*On x1.5 speed in [[Training mode]], Jeff will always only shoot five missiles, four small and one big.
*In ''Ultimate'', neither Jeff or his bottle rockets cast a shadow.
*Oddly, neither Jeff or his bottle rockets cast a shadow in ''Ultimate''.


{{AssistTrophies}}
{{AssistTrophies}}
{{EarthBound universe}}
{{EarthBound universe}}
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]

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