Editing Ivysaur (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Ivysaur | |name = Ivysaur | ||
|image | |image = [[File:Ivysaur SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
|moveset1 = Ivysaur (SSBB) | |moveset1 = Ivysaur (SSBB) | ||
}} | }} | ||
'''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. | '''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. It’s [[down special move]], [[Pokémon change]], has been replaced with {{s|bulbapedia|Seed Bomb}} and it has also been given significant buffs. | ||
Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability | Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability. | ||
==Attributes== | ==Attributes== | ||
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*{{change|Ivysaur's traction is higher (0.0532 → 0.06). This makes it easier for Ivysaur to punish out of shield but reduces the distance its new [[wavedash]] covers.}} | *{{change|Ivysaur's traction is higher (0.0532 → 0.06). This makes it easier for Ivysaur to punish out of shield but reduces the distance its new [[wavedash]] covers.}} | ||
*{{buff|Ivysaur is no longer tied to the {{SSBB|Pokémon Trainer}}. Because of this, Ivysaur is no longer affected by stamina or [[Type effectiveness|type effectiveness]] meaning that Ivysaur no longer takes additional knockback from fire attacks nor does its attacks get weaker over time.}} | *{{buff|Ivysaur is no longer tied to the {{SSBB|Pokémon Trainer}}. Because of this, Ivysaur is no longer affected by stamina or [[Type effectiveness|type effectiveness]] meaning that Ivysaur no longer takes additional knockback from fire attacks nor does its attacks get weaker over time.}} | ||
**{{nerf|However, this also removes Ivysaur's ability to adapt to different matchups by switching to {{PM|Charizard}} or {{PM|Squirtle}}. | **{{nerf|However, this also removes Ivysaur's ability to adapt to different matchups by switching to {{PM|Charizard}} or {{PM|Squirtle}}.}} | ||
===Ground Attacks=== | ===Ground Attacks=== | ||
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*{{nerf|Forward smash deals slightly less damage (16% → 15%) hindering its KO potential.}} | *{{nerf|Forward smash deals slightly less damage (16% → 15%) hindering its KO potential.}} | ||
*{{buff|Up smash has dramatically faster startup (frame 26 → 13) and ending lag (frame 60 → 47), and has a sweetspot which has a [[flower]] effect increasing its maximum damage output (17% → 24%) and heals Ivysaur.}} | *{{buff|Up smash has dramatically faster startup (frame 26 → 13) and ending lag (frame 60 → 47), and has a sweetspot which has a [[flower]] effect increasing its maximum damage output (17% → 24%) and heals Ivysaur.}} | ||
*{{nerf|Up smash's clean hit deals less base damage (17% → 9%) and while its knockback growth was compensated (90 → 150), the universally increased falling speeds hinder its KO potential. It also now has a sourspot with a | *{{nerf|Up smash's clean hit deals less base damage (17% → 9%) and while its knockback growth was compensated (90 → 150), the universally increased falling speeds hinder its KO potential. It also now has a sourspot with a [[grass]] effect which deals less damage (17% → 12%) and knockback (80 (base), 90 (scaling) → 50/100) and sends opponents at a less vertical angle.}} | ||
*{{buff|Down smash has less startup (frame 16 → 10) and ending lag (frame 64 → 48), does much more damage (8% → 14%/12%) and knockback, and has a semi-spike angle.}} | *{{buff|Down smash has less startup (frame 16 → 10) and ending lag (frame 64 → 48), does much more damage (8% → 14%/12%) and knockback, and has a semi-spike angle.}} | ||
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*{{change|Ivysaur has a new [[Final Smash]] {{s|bulbapedia|Sunny Day}}. Ivysaur synthesises, heals 66% damage and gains access to three fully charged Solar Beams.}} | *{{change|Ivysaur has a new [[Final Smash]] {{s|bulbapedia|Sunny Day}}. Ivysaur synthesises, heals 66% damage and gains access to three fully charged Solar Beams.}} | ||
==Revisions== | ==Revisions== | ||
===v2.6=== | ===v2.6=== | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
=== | ===Notable players=== | ||
*{{Sm|Cala|USA}} - Ranked 1st on the Florida ''Project M'' Power Rankings. Placed 13th at Smash 'n' Splash 4 and considered the second best Ivysaur player in the world. | |||
*{{Sm|Machiavelli|USA}} - Ranked 26th on the [[PMRank 2016]]. | |||
*{{Sm|Miniboulet|France}} - The best Ivysaur player in France. | |||
*{{Sm|Sabre|USA}} - Ranked 2nd in SoCal, and inventor of character-specific tech including the Flop Lock. | |||
*{{Sm|Cala|USA}} - Ranked | *{{Sm|Sothe|USA}} - Ranked 15th on the [[PMRank 2018]]. Considered the best Ivysaur player in the world. | ||
*{{Sm| | *{{Sm|Steel Kangaroo|USA}} - Ranked 1st on the [[Colorado Power Rankings#Project M rankings|Colorado ''Project M'' Power Rankings]]. | ||
*{{Sm| | *{{Sm|Todayyz|USA}} - Ranked 2nd in Houston. Is considered to be the best Ivysaur in Texas. | ||
*{{Sm|Sabre|USA}} - Ranked 2nd in SoCal | *{{Sm|Tomo|Japan|p=Project M}} - The best Ivysaur player in Japan. | ||
*{{Sm|Sothe|USA}} - Ranked | *{{Sm|Yoru|Mexico}} - The best Ivysaur player in Mexico. | ||
==Alternate costumes== | ==Alternate costumes== | ||
Ivysaur now has more significant [[palette swap]]s to be more distinctive in [[Team Battle]]s. In addition, it has received blue, purple, white, and black recolors. | |||
Ivysaur now has more significant [[palette swap]]s to be more distinctive in [[Team Battle]]s. In addition, it has received blue, purple, white, and black recolors. | |||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
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|[[File:IvysaurHeadBlackPM.png]] | |[[File:IvysaurHeadBlackPM.png]] | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
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*Unlike Squirtle and Charizard, Ivysaur's Pokémon Trainer victory pose has not been replaced, making it the only character in the game with just two victory poses. | *Unlike Squirtle and Charizard, Ivysaur's Pokémon Trainer victory pose has not been replaced, making it the only character in the game with just two victory poses. | ||
*In older versions of ''Project M'', Ivysaur's Solar Beam was shot out of it’s mouth. | *In older versions of ''Project M'', Ivysaur's Solar Beam was shot out of it’s mouth. | ||
* | *Ivysaur's green color scheme is based on its [[bulbapedia:Shiny Pokémon|Shiny]] coloration in the ''Pokémon'' series. | ||
{{Project M}} | {{Project M}} | ||
[[Category:Ivysaur]] | [[Category:Ivysaur]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |