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| Display title | Ice Climbers fusion glitch |
| Default sort key | Ice Climbers fusion glitch |
| Page length (in bytes) | 5,235 |
| Page ID | 29970 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 1 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | Mousehunter321 (talk | contribs) |
| Date of page creation | 23:58, March 24, 2012 |
| Latest editor | Porplemontage (talk | contribs) |
| Date of latest edit | 05:10, January 22, 2019 |
| Total number of edits | 17 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | The Ice Climbers fusion glitch is a glitch in Super Smash Bros. Brawl that occurs when the CPU Climber is in hitstun on the exact frame that the player successfully inputs Squall Hammer with the player-controlled Climber. The two Climbers will then... |
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