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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|WiiFit|Side|name1=Header|desc1-ntsc=Head a soccer ball at opponents. Press the button again to head the ball early.|desc1-pal=Heads a football. Press the button again to choose the timing of the header yourself.|name2=Huge Header|desc2-ntsc=Head a larger ball that's slightly slower and less powerful but easier to hit with.|desc2-pal=Heads a larger ball that's slightly slower and less powerful.|name3=Weighted Header|desc3-ntsc=Head a heavy ball that's more powerful but quick to drop to the ground.|desc3-pal=Heads a heavy ball that's powerful but quick to drop to the ground.}}
{{CustomSet|WiiFit|Side|name1=Header|desc1=Head a soccer ball at opponents. Press the button again to head the ball early.|name2=Huge Header|desc2-ntsc=Head a larger ball that's slightly slower and less powerful but easier to hit with.|desc2-pal=Heads a larger ball that's slightly slower and less powerful.|name3=Weighted Header|desc3-ntsc=Head a heavy ball that's more powerful but quick to drop to the ground.|desc3-pal=Heads a heavy ball that's powerful but quick to drop to the ground.}}
# '''Header''' (known as '''Heading''' in the [[PAL]] version): Default.
# '''Header''' (known as '''Heading''' in the [[PAL]] version): Default.
# '''Huge Header''' (known as '''Over-Pumped Football''' in the [[PAL]] version): The ball that is spawned is particularly big, and has a low gravity. It is slower and deals less damage. When launched, it travels in a high arch before bouncing a total of four more times. With each bounce, the ball's height decreases, as well as power. Initially the ball will inflict 4% damage. The ball will inflict 3% after the second, third, and fourth bounce. After the fifth bounce, it will inflict 2% and disappear. Being hit by the headbutt of the Wii Fit Trainer's attack will inflict 14% damage total; any contact with the ball afterwards always deals 3%. Cancelling the move will allow the ball to stay in play longer than the standard variation.
# '''Huge Header''' (known as '''Over-Pumped Football''' in the [[PAL]] version): The ball that is spawned is particularly big, and has a low gravity. It is slower and deals less damage. When launched, it travels in a high arch before bouncing a total of four more times. With each bounce, the ball's height decreases, as well as power. Initially the ball will inflict 4% damage. The ball will inflict 3% after the second, third, and fourth bounce. After the fifth bounce, it will inflict 2% and disappear. Being hit by the headbutt of the Wii Fit Trainer's attack will inflict 14% damage total; any contact with the ball afterwards always deals 3%. Cancelling the move will allow the ball to stay in play longer than the standard variation.

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