Editing Hand Grenade

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|name=Hand Grenade
|name=Hand Grenade
|image=[[File:Snake Neutral B SSBU.gif|300px]]
|image=[[File:Snake Neutral B SSBU.gif|300px]]
|caption=Snake throwing a Hand Grenade in ''Ultimate''.
|caption=Snake preparing to throw a Hand Grenade in ''Ultimate''.
|user=[[Snake]]
|user=[[Snake]]
|universe={{uv|Metal Gear}}
|universe={{uv|Metal Gear}}
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*In ''Brawl'' and ''Ultimate'', the text on the grenades reads "GRENADE,DELAY 3.0", followed by "SN : 2305-146".
*In ''Brawl'' and ''Ultimate'', the text on the grenades reads "GRENADE,DELAY 3.0", followed by "SN : 2305-146".
**However, in ''Ultimate'', the grenades explode after 2.5 seconds after being unpinned.
**However, in ''Ultimate'', the grenades explode after 2.5 seconds after being unpinned.
*If Snake (or Kirby via Copy Ability) cooks a grenade and it explodes while they're invincible, they will remain in their holding animation but without holding the grenade, and will throw nothing if the button gets released.
*If Snake (or Kirby via Copy Ability) cooks a grenade and it explodes while they're invincible, they will remain in their holding animation but without holding the grenade, and will throw nothing of the button gets released.
*In ''Ultimate'', all of Kirby's subsequent double jumps will not lose height if he's currently cooking a grenade.
*In ''Ultimate'', all of Kirby's subsequent double jumps will not lose height if he's currently cooking a grenade.
*Due to ''Ultimate'' removing the ability to dash while using a shooting item, dashing while holding a grenade has become a unique quirk for Snake.
*Due to ''Ultimate'' removing the ability to dash while using a shooting item, dashing while holding a grenade has become a unique quirk for Snake.

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