Editing Ganondorf (PM)
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Latest revision | Your text | ||
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*{{nerf|Up smash interruptibility was pushed 5 frames later.}} | *{{nerf|Up smash interruptibility was pushed 5 frames later.}} | ||
*{{nerf|Forward tilt outer hitbox trajectory changed to the [[Sakurai angle]], and the interruptibility was pushed 2 frames later.}} | *{{nerf|Forward tilt outer hitbox trajectory changed to the [[Sakurai angle]], and the interruptibility was pushed 2 frames later.}} | ||
*{{nerf|Up tilt's initial hitbox has slightly more start-up, and | *{{nerf|Up tilt's initial hitbox has slightly more start-up, and lasts one frame shorter (from frames 3-12 to 5-11).}} | ||
*{{change|Forward smash animation now resembles his Warlock Punch.}} | *{{change|Forward smash animation now resembles his Warlock Punch.}} | ||
*{{change|Forward throw now gives off darkness effects.}} | *{{change|Forward throw now gives off darkness effects.}} |