Editing Ganondorf (PM)

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*{{nerf|Up smash interruptibility was pushed 5 frames later.}}
*{{nerf|Up smash interruptibility was pushed 5 frames later.}}
*{{nerf|Forward tilt outer hitbox trajectory changed to the [[Sakurai angle]], and the interruptibility was pushed 2 frames later.}}
*{{nerf|Forward tilt outer hitbox trajectory changed to the [[Sakurai angle]], and the interruptibility was pushed 2 frames later.}}
*{{nerf|Up tilt's initial hitbox has slightly more start-up, and ends one frame sooner (from frames 3-12 to 5-11).}}
*{{nerf|Up tilt's initial hitbox has slightly more start-up, and lasts one frame shorter (from frames 3-12 to 5-11).}}
*{{change|Forward smash animation now resembles his Warlock Punch.}}
*{{change|Forward smash animation now resembles his Warlock Punch.}}
*{{change|Forward throw now gives off darkness effects.}}
*{{change|Forward throw now gives off darkness effects.}}

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