Editing Frizz / Frizzle / Kafrizz

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The charge levels are as follows:
The charge levels are as follows:
*'''Frizz''' costs 6 MP and is unleashed with little or no charging. It fires a small, weak fireball forward that travels half the distance of [[Final Destination]]. It travels rather slowly, has almost no KO potential, and deals less damage after it travels half its maximum distance (9% close, 6% far), while also losing speed at the end. However, it has fast startup, making it useful as a niche burst option and to catch reckless opponents. Its weak vertical knockback can lead into aerial followups depending on the opponent's reaction.
*'''Frizz''' costs 6 MP and is unleashed with little or no charging. It fires a small, weak fireball forward that travels half the distance of [[Final Destination]]. It travels rather slowly, has almost no KO potential, and deals less damage after it travels half its maximum distance (9% close, 6% far), while also losing speed at the end. However, it has fast startup. Its weak vertical knockback can lead into aerial followups depending on the opponent's reaction.
*'''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') costs 16 MP and is unleashed after some charging, denoted by the Hero's hand flashing. It fires two intertwined fireballs that travel faster and further than Frizz, and also do not lose speed while traveling. Unlike most projectiles, each fireball counts as a separate projectile, both dealing 9% (18% if both connect). It deals good horizontal knockback, allowing it to KO.
*'''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') costs 16 MP and is unleashed after some charging, denoted by the Hero's hand flashing. It fires two intertwined fireballs that travel faster and further than Frizz, and also do not lose speed while traveling. Unlike most projectiles, each fireball counts as a separate projectile, both dealing 9% (18% if both connect). It deals good horizontal knockback, allowing it to KO.
*'''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') costs 36 MP and is unleashed after a full charge. It is a large sphere of flames that explodes upon connecting with an opponent, dealing multiple hits and high damage (31%). It picks up speed after it is initially fired and deals excellent knockback, allowing it to KO as early as 60% near the edge of Final Destination. If the fireball hits a wall, it will explode as well, allowing it to be used for [[edgeguarding]].
*'''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') costs 36 MP and is unleashed after a full charge. It is a large sphere of flames that explodes upon connecting with an opponent, dealing multiple hits and high damage (31%). It picks up speed after it is initially fired and deals excellent knockback, allowing it to KO as early as 60% near the edge of Final Destination. If the fireball hits a wall, it will explode as well, allowing it to be used for [[edgeguarding]].

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