Editing Fire
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{{CustomSet|GameWatch|Up|name1=Fire|desc1-ntsc=Launch into the air and open a parachute, allowing you to glide down.|desc1-pal=Bounces you into the air on a trampoline, then opens a parachute, allowing you to glide down.|name2=Heavy Trampoline|desc2-ntsc=Lower vertical distance, but you do more damage on the way up.|desc2-pal=Doesn't send you bouncing quite as high, but deals a lot more damage to anyone in your way.|name3=Trampoline Launch|desc3-ntsc=Launches you and any foes next to you into the air. No parachute included.|desc3-pal=The trampoline launches foes, so they can join you in the air. No parachute for the fall back down.}} | {{CustomSet|GameWatch|Up|name1=Fire|desc1-ntsc=Launch into the air and open a parachute, allowing you to glide down.|desc1-pal=Bounces you into the air on a trampoline, then opens a parachute, allowing you to glide down.|name2=Heavy Trampoline|desc2-ntsc=Lower vertical distance, but you do more damage on the way up.|desc2-pal=Doesn't send you bouncing quite as high, but deals a lot more damage to anyone in your way.|name3=Trampoline Launch|desc3-ntsc=Launches you and any foes next to you into the air. No parachute included.|desc3-pal=The trampoline launches foes, so they can join you in the air. No parachute for the fall back down.}} | ||
# '''Fire''': Default. | # '''Fire''': Default. | ||
# '''Heavy Trampoline''': Does 16% damage. Less vertical recovery, only has a hitbox at the very beginning of the launch (not on the way up) and includes the parachute | # '''Heavy Trampoline''': Does 16% damage. Less vertical recovery, only has a hitbox at the very beginning of the launch (not on the way up) and includes the parachute. | ||
# '''Trampoline Launch''': Does 8% damage, 12% if it hits at the start. More vertical recovery, is faster and has a powerful hitbox on the way up. Doesn't include the parachute. Works similar to ''Melee{{'}}s'' version of Fire, even having Mr. Game & Watch fall noticeably faster after using the move, emulating ''Melee''{{'}}s heavier fall physics, though this can be cancelled by using an aerial or airdodge. | # '''Trampoline Launch''': Does 8% damage, 12% if it hits at the start. More vertical recovery, is faster and has a powerful hitbox on the way up. Doesn't include the parachute. Works similar to ''Melee{{'}}s'' version of Fire, even having Mr. Game & Watch fall noticeably faster after using the move, emulating ''Melee''{{'}}s heavier fall physics, though this can be cancelled by using an aerial or airdodge. | ||