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| Display title | Final Smash camera glitch |
| Default sort key | Final Smash camera glitch |
| Page length (in bytes) | 2,661 |
| Page ID | 100723 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 1 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | Super64 (talk | contribs) |
| Date of page creation | 16:21, September 13, 2019 |
| Latest editor | Spanz (talk | contribs) |
| Date of latest edit | 19:12, July 19, 2022 |
| Total number of edits | 27 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | The Final Smash camera glitch is a glitch in Super Smash Bros. Ultimate that was discovered in patch 2.0.0, allowing certain cinematic Final Smashes to "break" the camera. |
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