Editing False character

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{{ArticleIcons|brawl=y|ultimate=y}}
{{ArticleIcons|brawl=y|ultimate=y}}
[[File:The dark side.jpeg|thumb|250px|A [[spirit]] being forced to animate a false Mario.]]
[[File:The dark side.jpeg|thumb|250px|A [[spirit]] being forced to animate a false Mario.]]
'''False characters''', also referred to as "puppet fighters", are enemies featured in [[Adventure Mode: The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]'' and [[Adventure Mode: World of Light]] in ''[[Super Smash Bros. Ultimate]]''. They are, for all intents and purposes, false versions of [[fighter]]s that are forced to do the bidding of their master. In The Subspace Emissary, a false fighter is created from [[Shadow Bug]]s duplicating a fallen fighter's [[trophy|trophy form]]; in World of Light, the fighters are captured by either [[Galeem]] or [[Dharkon]] and replicated through an unknown power, only for the replica to be possessed by spirits forced to fight.
'''False characters''', also referred to as "puppet fighters", are enemies featured in [[Adventure Mode: The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]'' and [[Adventure Mode: World of Light]] in ''[[Super Smash Bros. Ultimate]]''. They are, for all intents and purposes, false versions of [[Fighter|fighters]] that are forced to do the bidding of their master. In The Subspace Emissary, a false fighter is created from [[Shadow Bug]]s duplicating a fallen fighter's [[trophy|trophy form]]; in World of Light, the fighters are captured by either [[Galeem]] or [[Dharkon]] and replicated through an unknown power, only for the replica to be possessed by spirits forced to fight.


Most false characters in ''Super Smash Bros. Brawl'' retain the appearance and abilities of the original with the addition of a shadowy purple aura, solid and glowing yellow irises, and darker colored hues (outliers that do not entirely conform to these traits include Samus and Mr. Game & Watch); in battle, they are simply rendered with a purple tint and constantly glowing eyes, lacking the glowing aura. Like the original characters, they revert into trophy forms upon defeat, but these duplicate trophies quickly dissolve afterward. Similar to [[Metal Box|metal]] characters, they are voiceless. All false characters are slightly larger than their normal counterparts (or much larger in the case of the false {{SSBB|Diddy Kong}}), and deal slightly more damage while having slightly more [[knockback resistance]].
Most false characters in ''Super Smash Bros. Brawl'' retain the appearance and abilities of the original with the addition of a shadowy purple aura, solid and glowing yellow irises, and darker colored hues (outliers that do not entirely conform to these traits include Samus and Mr. Game & Watch); in battle, they are simply rendered with a purple tint and constantly glowing eyes, lacking the glowing aura. Like the original characters, they revert into trophy forms upon defeat, but these duplicate trophies quickly dissolve afterward. Similar to [[Metal Box|metal]] characters, they are voiceless. All false characters are slightly larger than their normal counterparts (or much larger in the case of the false {{SSBB|Diddy Kong}}), and deal slightly more damage while having slightly more [[knockback resistance]].

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