Editing Falco (SSBM)

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Falco is currently ranked 4th on the ''Melee'' tier list, being the highest ranked clone character as well as his best placement in the series marginally. Falco has the most versatile combo game in ''Melee,'' as he possesses many combo starters and the options to extend them, most notably a frame 1 launcher in his [[shine]] and a frame 5 [[down aerial]] that spikes powerfully. These tools allow him to easily chain together highly damaging strings that are hard to [[DI]] out of. He also possesses very effective edgeguarding options, such as his back air, forward and down smashes, and his aforementioned down air. Falco also has one of the best neutral game options among the entire cast with his {{b|Blaster|Falco}}, as it allows him to pressure from afar and approach noncommittally.
Falco is currently ranked 4th on the ''Melee'' tier list, being the highest ranked clone character as well as his best placement in the series marginally. Falco has the most versatile combo game in ''Melee,'' as he possesses many combo starters and the options to extend them, most notably a frame 1 launcher in his [[shine]] and a frame 5 [[down aerial]] that spikes powerfully. These tools allow him to easily chain together highly damaging strings that are hard to [[DI]] out of. He also possesses very effective edgeguarding options, such as his back air, forward and down smashes, and his aforementioned down air. Falco also has one of the best neutral game options among the entire cast with his {{b|Blaster|Falco}}, as it allows him to pressure from afar and approach noncommittally.


Falco, however, is not flawless; he suffers from being light yet having extremely high falling speed and low horizontal air speed. These flaws make him extremely vulnerable to chaingrabs and combos, while his low weight makes him among the easiest to KO horizontally. Additionally, his primary recovery moves, [[Falco Phantasm]] and [[Fire Bird]], both travel a short distance, leaving him extremely vulnerable to [[gimp]]ing, especially if he loses his double jump, and giving him one of the worst recoveries in the game. Falco also has mediocre movement options, due to his average dash speed, slow [[jump squat]], and relatively short [[wavedash]] and [[dashdance]] distances. He additionally has one of the worst grab games, as the unpredictable knockback from the lasers in his throws gives him no guaranteed throw follow-ups, which incentivizes his opponents to stay in shield in the neutral game. This also hurts his ability to land KOs at high percents due to his lack of reliable KO confirms, especially on floaty characters. Regardless of these flaws, Falco's strengths greatly overwhelm his weaknesses and he has amazing matchups, possessing positive matchups on nearly the entire cast.
Falco, however, is not flawless; he suffers from being light yet having extremely high falling speed and low horizontal air speed. These flaws make him extremely vulnerable to chaingrabs and combos, while his low weight makes him among the easiest to KO horizontally. Additionally, his primary recovery moves, [[Falco Phantasm]] and [[Fire Bird]], both travel a short distance, leaving him extremely vulnerable to [[gimp]]ing, especially if he loses his double jump, and giving him one of the worst recoveries in the game. Falco also has mediocre movement options, due to his average dash speed, slow [[jump squat]], and relatively short [[wavedash]] and [[dashdance]] distances. He additionally has one of the worst grab games, as the unpredictable knockback from the lasers in his throws gives him no guaranteed throw follow-ups, which incentivizes his opponents to stay in shield in the neutral game. This also hurts his ability to land KOs at high percents due to his lack of reliable KO confirms, especially on floaty characters. Regardless of these flaws, Falco's strengths greatly overwhelm his weaknesses and he has amazing matchups, lacking any negative ones (making him and Fox in ''Melee'', {{SSB|Pikachu}} in ''Smash 64'' and {{SSBB|Meta Knight}} in ''Brawl'' the only characters with no negative matchups) and having only a handful that are considered even.


==How to unlock==
==How to unlock==

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