Editing Dracula's Castle

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 49: Line 49:
This final area usually has the same structure throughout the ''Castlevania'' series - a long stairway leading to a short hallway, finally ending with Dracula's quarters. The ''Smash'' stage condenses this, making the staircase lead directly to Dracula's room. The broken staircase may be a reference to ''Symphony of the Night'', where the staircase is broken into two pieces.
This final area usually has the same structure throughout the ''Castlevania'' series - a long stairway leading to a short hallway, finally ending with Dracula's quarters. The ''Smash'' stage condenses this, making the staircase lead directly to Dracula's room. The broken staircase may be a reference to ''Symphony of the Night'', where the staircase is broken into two pieces.
{{clr}}
{{clr}}
==In Spirit battles==
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|1,052
|[[File:Trevor Spirit CoD.png|center|64x64px]]
|Trevor C. Belmont
|•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Indigo}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|13,000
|[[Dracula's Castle]]
|•Assist Trophy Enemies ([[Alucard]])
|•Hostile assist trophies will appear when the enemy's at high damage<br>•Reinforcements will appear during the battle
|{{SSBUMusicLink|Castlevania|Beginning}}
|-
|1,055
|[[File:Alucard Spirit 1.png|center|64x64px]]
|[[Alucard]]
|•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Indigo}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|13,500
|[[Dracula's Castle]]
|•Assist Trophy Enemies ([[Alucard]])
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Castlevania|Dracula's Castle}}
|-
|1,064
|[[File:Jonathan Morris Spirit.png|center|64x64px]]
|Jonathan Morris
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|9,300
|[[Dracula's Castle]]
|N/A
|•The enemy's throwing-type items have increased power
|{{SSBUMusicLink|Castlevania|Jail of Jewel}}
|-
|1,068
|[[File:Medusa.png|center|64x64px]]
|Medusa Head
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}<br>•Tiny {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Cyan}} (x5)
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|3,600
|[[Dracula's Castle]]
|•Move Speed ↓
|•You have reduced move speed after a little while<br>•The enemy falls slowly<br>•Defeat an army of fighters
|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}
|-
|1,071
|[[File:Death Castlevania.png|center|64x64px]]
|Death
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,400
|[[Dracula's Castle]]
|•Hard to Launch<br>•Sudden Damage
|•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]]
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|-
|1,072
|[[File:Carmilla2.png|center|64x64px]]
|Carmilla
|•Giant {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,100
|[[Dracula's Castle]]
|•Defense ↑<br>•Invisibility
|•The enemy is invisible<br>•The enemy has increased defense after a little while<br>•The enemy is giant
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|-
|1,078
|[[File:Kiddracula.png|center|64x64px]]
|Kid Dracula
|•{{SSBU|Lucas}} {{Head|Lucas|g=SSBU|s=20px|cl=Grey}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|9,600
|[[Dracula's Castle]]
|•Hazard: Slumber Floor
|•The floor is sleep-inducing<br>•The enemy's melee blows will heal them when they hit
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|}
===With hazards off===
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|22
|[[File:Boo Mario.png|center|64x64px]]
|Boo [[Mario]]
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,900
|[[Dracula's Castle]] (hazards off)
|•Hazard: High Gravity<br>•Hazard: Low Gravity<br>•Invisibility
|•The enemy is invisible<br>•Your jumping power decreases when the enemy's at high damage<br>•The enemy is less affected by gravity
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|}
===In [[Battlefield form]]===
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|1,062
|[[File:Julius Belmont.png|center|64x64px]]
|Julius Belmont
|•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Orange}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,600
|[[Dracula's Castle]] ([[Battlefield form]])
|N/A
|•The enemy has increased attack power<br>•The enemy has increased move speed
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}}
|-
|1,070
|[[File:Fleature.png|center|64x64px]]
|The Creature & Flea Man
|•Giant {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Hockey Mask, Business Suit)<br>•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|4,500
|[[Dracula's Castle]] ([[Battlefield form]])
|•Hazard: Zap Floor
|•The floor is electrified<br>•The enemy is giant
|{{SSBUMusicLink|Castlevania|Out of Time}}
|}
===In [[Ω form]]===
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|1,069
|[[File:Mummy Castlevania.png|center|64x64px]]
|Mummy
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Yellow}} (x2)
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,600
|[[Dracula's Castle]] ([[Ω form]])
|N/A
|•The enemy's throws have increased power<br>•The enemy has [[super armor]] but moves slower<br>•[[Stamina battle]]
|{{SSBUMusicLink|Castlevania|Mad Forest}}
|-
|1,074
|[[File:Shaft.png|center|64x64px]]
|Shaft
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,700
|[[Dracula's Castle]] ([[Ω form]])
|•Move Speed ↓<br>•Invisibility
|•You have reduced move speed<br>•The enemy is invisible
|{{SSBUMusicLink|Castlevania|Dance of Gold}}
|}


==Gallery==
==Gallery==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)