Editing Crazy Hand (SSBM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
}}
}}
{{Head|Crazy Hand|g=SSBM|s=16px}}
{{Head|Crazy Hand|g=SSBM|s=16px}}
'''Crazy Hand''' (known internally as '''CREZYH''') is a [[boss]] character who first appeared in ''[[Super Smash Bros. Melee]]''. In {{SSBM|Classic Mode}}, he appears as a bonus boss fought alongside {{SSBM|Master Hand}}; to fight him, one must play Classic Mode on Normal [[difficulty]] or higher, reach {{SSBM|Master Hand}}, and reduce Master Hand's [[HP]] by half within a total of 5 minutes and 50 seconds since the start of the mode. Crazy Hand starts with the same number of HP that Master Hand started with (dependent on the difficulty). Outside of Classic Mode, Crazy Hand can also be fought alongside Master Hand in [[Event 50: Final Destination Match]].  
'''Crazy Hand''' (known internally as '''CREZYH''') is a [[boss]] character who first appeared in ''[[Super Smash Bros. Melee]]''. In {{SSBM|Classic Mode}}, he appears as a bonus boss fought alongside {{SSBM|Master Hand}}; to fight him, one must play Classic Mode on Normal [[difficulty]] or higher, reach {{SSBM|Master Hand}}, and reduce Master Hand's [[HP]] by half within a total of 5 minutes and 50 seconds since the start of the mode. Crazy Hand starts with the same number of HP that Master Hand started with (dependent with the difficulty). Outside of Classic Mode, Crazy Hand can also be fought alongside Master Hand in [[Event 50: Final Destination Match]]; however he is seen right away and the same time as Master Hand (instead of reducing Master Hand's HP by half).  


Most of Crazy Hand's attacks are stronger variations of Master Hand's; however he also has a few unique attacks of his own. On top of his standard attacks, Crazy Hand can [[#In combination with Master Hand|team up]] with Master Hand for a few attacks.
Most of Crazy Hand's attacks are stronger variations of Master Hand's; however he also has a few unique attacks of his own. On top of his standard attacks, Crazy Hand can [[#In combination with Master Hand|team up]] with Master Hand for a few attacks.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)