Editing Counterattack

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|[[Bayonetta]]||[[Witch Time]]||N/A||N/A
|[[Bayonetta]]||[[Witch Time]]||N/A||N/A
|Bayonetta performs a stationary backflip that slows down the opponent for a certain period of time, based on the overall damage of the opponent, how frequently Witch Time itself is used, timing, and whether the move countered is a projectile. If performed too late, she instead activates Bat Within, a teleport that reduces the amount of damage taken. Unlike most counterattacks, Witch Time does not damage the opponent or stop the opponent’s attack, but allows Bayonetta to perform any attack (along with grabs) while the targets are slowed down. This is the only counterattack in the series that is capable of countering non-grab unblockable attacks.
|Bayonetta performs a stationary backflip that slows down the opponent for a certain period of time, based on the overall damage of the opponent, herself, and how frequently Witch Time itself is used. If performed too late, she instead activates Bat Within, a teleport that reduces the amount of damage taken. Unlike most counterattacks, Witch Time does not damage the opponent or stop the opponent’s attack, but allows Bayonetta to perform any attack (along with grabs) while the targets are slowed down. This is the only counterattack in the series that is capable of countering non-grab unblockable attacks.
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|[[Chrom]]||[[Counter]]||1.35×||8-50%
|[[Chrom]]||[[Counter]]||1.35×||8-50%

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