Editing Cloud (SSBU)
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However, Cloud also has several weaknesses. His greatest weakness is his recovery, as Climhazzard has below-average vertical distance, virtually no horizontal distance, and cannot snap to ledge; as such, a simple hit out of his jump can lead to an early KO. Climhazzard is also unsafe on shield, and Cloud's other options at escaping pressure have drawbacks, leaving Cloud somewhat vulnerable to combos. In addition, Cloud possesses short range on his grab and a weak set of throws, with very limited combo potential at early percents and an inability to KO at higher percents. Finally, Cloud cannot keep Limit indefinitely, and must use it within 15 seconds or it disappears. | However, Cloud also has several weaknesses. His greatest weakness is his recovery, as Climhazzard has below-average vertical distance, virtually no horizontal distance, and cannot snap to ledge; as such, a simple hit out of his jump can lead to an early KO. Climhazzard is also unsafe on shield, and Cloud's other options at escaping pressure have drawbacks, leaving Cloud somewhat vulnerable to combos. In addition, Cloud possesses short range on his grab and a weak set of throws, with very limited combo potential at early percents and an inability to KO at higher percents. Finally, Cloud cannot keep Limit indefinitely, and must use it within 15 seconds or it disappears. | ||
Overall, Cloud is known as a fast character with spammable moves, allowing him to pressure opponents when he's in advantage. Conversely, Cloud can struggle to escape disadvantage and is especially vulnerable offstage; success with Cloud also revolves around how the player utilizes Limit to the fullest. Though Cloud's reputation was lukewarm in the early metagame, it has improved significantly since then, largely due to {{Sm|Sparg0}}'s rise to becoming one of the game's greatest players. | Overall, Cloud is known as a fast character with spammable moves, allowing him to pressure opponents when he's in advantage. Conversely, Cloud can struggle to escape disadvantage and is especially vulnerable offstage; success with Cloud also revolves around how the player utilizes Limit to the fullest. Though Cloud's reputation was lukewarm in the early metagame, it has improved significantly since then, largely due to {{Sm|Sparg0}}'s rise to becoming one of the game's greatest players, with other decent results from players like {{Sm|Kola}} and {{Sm|enhancedpv}}. | ||
==How to unlock== | ==How to unlock== | ||