Editing Cloud (SSBU)

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==Update history==
==Update history==
Aside from a single nerf to [[Blade Beam]] in update 3.0.0, Cloud was buffed via game updates. While updates 2.0.0 and 3.1.0 provided only negligible improvements, update 7.0.0 buffed Cloud much more in comparison. Most notably, his inconsistent KO potential (one of his biggest weaknesses) was alleviated in a few ways: clean dash attack became a viable KOing option thanks to its higher knockback, up smash is faster overall and its sweetspot gained more knockback, and [[Limit Charge]] fills the Limit Gauge much faster. In addition, Cloud received a few quality of life buffs: forward smash's hits connect more reliably, [[Climhazzard]] snaps to an edge earlier, and his shield was enlarged as part of a near-universal buff.  
Aside from a single nerf to [[Blade Beam]] in update 3.0.0, Cloud was buffed via game updates. While updates 2.0.0 and 3.1.0 provided only negligible improvements, update 7.0.0 buffed Cloud much more in comparison. Most notably, his inconsistent KO potential (one of his biggest weaknesses) was alleviated in a few ways: clean dash attack became a viable KOing option thanks to its higher knockback, up smash is faster overall and its sweetspot gained more knockback, and [[Limit Charge]] fills the Limit Gauge much faster.


Lastly, update 13.0.1 decreased [[Finishing Touch]]'s overall lag to the point that it is not only safer to use, but also much easier to perform from setups at certain percentages.
In addition, Cloud received a few quality of life buffs: forward smash's hits connect more reliably, [[Climhazzard]] snaps to an edge earlier, and his shield was enlarged as part of a near-universal buff. Lastly, update 13.0.1 decreased [[Finishing Touch]]'s overall lag to the point that it is not only safer to use, but also much easier to perform from setups at certain percentages.


Overall, Cloud fares better than he did at the launch of ''Ultimate''.
Overall, Cloud fares better than he did at the launch of ''Ultimate''.

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