Editing Captain Falcon (SSBM)
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===Tier placement and history=== | ===Tier placement and history=== | ||
Captain Falcon was initially considered a low-mid | Captain Falcon was initially considered a low-mid tier character on the first [[tier list]]; inexperienced panelists felt he was inferior to his ''[[Super Smash Bros.]]'' incarnation, and failed to overcome the high [[technical skill]] demands required to play him. Captain Falcon then moved up to the middle tier, but was not recognized as being a solid character until one year after ''Melee'' began being played competitively. Dedicated Falcon mains such as {{Sm|Isai}} showed how powerful his [[combo]]ing abilities were, and how well he could KO out of a combo with the deadly [[Knee Smash]]. Falcon mains began placing very high in tournaments, inching him up the list into the high tier as old high-tier characters, such as {{SSBM|Mario}} and {{SSBM|Luigi}}, began falling. Despite being ranked among the top-tier characters, Captain Falcon has always been seen as less viable compared to the other top tiers, as no player has been able to consistenly win majors with him. In addition, his tournament representation took a hit in 2014 when {{Sm|Hax}}, the best Captain Falcon player in the world at the time, switched to playing Fox, believing that the latter character was more competitively viable and would help him reach the highest level of play. As a result at the time, Captain Falcon fell to 8th on the 2015 tier list, ranked below the Ice Climbers - considered to be just a high-tier at best. | ||
However, since 2015, perceptions of Captain Falcon's top-level viability have improved. His metagame has been further developed by a new wave of top players, including {{Sm|Wizzrobe}}, {{Sm|n0ne}}, {{Sm|S2J}}, and {{Sm|Gahtzu}}, as part of the "20GX" movement, which aimed to prove that Captain Falcon was undoubtedly top-level viable. Areas of play including edgeguarding, punishing, and reaction tech-chasing were further refined and optimized, and multiple Captain Falcon players have consistently been able to achieve top eight placings at major tournaments. Wizzrobe in particular became the first player since Isai to win a major with Captain Falcon, doing so at {{Trn|Smash 'N' Splash 5}}, defeating {{Sm|Hungrybox}}, the number one player in the world, and accomplishing what players like Hax had once called practically impossible. | However, since 2015, perceptions of Captain Falcon's top-level viability have improved. His metagame has been further developed by a new wave of top players, including {{Sm|Wizzrobe}}, {{Sm|n0ne}}, {{Sm|S2J}}, and {{Sm|Gahtzu}}, as part of the "20GX" movement, which aimed to prove that Captain Falcon was undoubtedly top-level viable. Areas of play including edgeguarding, punishing, and reaction tech-chasing were further refined and optimized, and multiple Captain Falcon players have consistently been able to achieve top eight placings at major tournaments. Wizzrobe in particular became the first player since Isai to win a major with Captain Falcon, doing so at {{Trn|Smash 'N' Splash 5}}, defeating {{Sm|Hungrybox}}, the number one player in the world, and accomplishing what players like Hax had once called practically impossible. | ||