Editing Bowser

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At times, Bowser is depicted in vastly different sizes, somewhat resembling Mario's tendency to grow or shrink in size during games starring him; he is a colossus in his appearance as the final boss of ''{{s|mariowiki|Super Mario Sunshine}}'', while in other appearances, he is only slightly larger than the average person. Generally, his size is reduced for spin-off titles, and increased for games where his role as a major antagonist is emphasized.
At times, Bowser is depicted in vastly different sizes, somewhat resembling Mario's tendency to grow or shrink in size during games starring him; he is a colossus in his appearance as the final boss of ''{{s|mariowiki|Super Mario Sunshine}}'', while in other appearances, he is only slightly larger than the average person. Generally, his size is reduced for spin-off titles, and increased for games where his role as a major antagonist is emphasized.


Bowser is the primary villain in many ''Mario'' platformers, and therefore he is usually not playable. Bowser has appeared as a playable character, however, in several ''Mario'' spinoffs nonetheless, such as in the ''{{iw|mariowiki|Mario Kart|series}}'' series. Whereas Mario is consistently the most balanced character in the roster of any competitive ''Mario'' spin-off, Bowser traditionally fits the "big, slow, and strong" archetype to the extreme. In these games, Bowser is typically classified as a "power" type, who performs relevant actions with more strength but less speed than others. This archetype is faithfully preserved in Bowser's appearance as a playable fighter in both ''Melee'' and ''Brawl''.
Bowser is the primary villain in many ''Mario'' platformers, and therefore he is usually not an NPC. Bowser has appeared as a playable character, however, in several ''Mario'' spinoffs nonetheless, such as in the ''{{iw|mariowiki|Mario Kart|series}}'' series. Whereas Mario is consistently the most balanced character in the roster of any competitive ''Mario'' spin-off, Bowser traditionally fits the "big, slow, and strong" archetype to the extreme. In these games, Bowser is typically classified as a "power" type, who performs relevant actions with more strength but less speed than others. This archetype is faithfully preserved in Bowser's appearance as a playable fighter in both ''Melee'' and ''Brawl''.


In contrast, Bowser's actual agility greatly varies in each of his appearances; as another example, Bowser features the highest top speed and heaviest weight of the racers in the ''Mario Kart'' games, offset by low acceleration and handling abilities. This aspect of his character is more represented in ''SSB4'' and ''Ultimate'', which feature him with a more active and athletic moveset.
In contrast, Bowser's actual agility greatly varies in each of his appearances; as another example, Bowser features the highest top speed and heaviest weight of the racers in the ''Mario Kart'' games, offset by low acceleration and handling abilities. This aspect of his character is more represented in ''SSB4'' and ''Ultimate'', which feature him with a more active and athletic moveset.

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