Editing Bouncing Fish
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|ssb4-3char=Sheik | |ssb4-3char=Sheik | ||
|ssb4-3desc=Flip through the air, and strike foes with your heel. | |ssb4-3desc=Flip through the air, and strike foes with your heel. | ||
|ssbuchar=Sheik | |ssbuchar=Sheik | ||
|ssbudesc=Flips through the air and strikes foes with her heel. If the kick lands, she bounces back. | |ssbudesc=Flips through the air and strikes foes with her heel. If the kick lands, she bounces back. | ||
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{{CustomSet|Sheik|Down|name1=Bouncing Fish|desc1-ntsc=Flip through the air and strike foes with your heel. If you land the kick, you bounce back.|desc1-pal=Flips through the air to hit opponents with a heel kick, then leaps back for an optional second kick.|name2=Jellyfish|desc2-ntsc=Flip higher and slam downward with your heel. Land the kick to bounce straight up.|desc2-pal=A higher flip, kicking from above. Sends both you and your foe into the air for an easy follow-up.|name3=Pisces|desc3-ntsc=Flip lower and press the button again to kick. Land the kick to bounce forward.|desc3-pal=An extra-low flip, covering distance with speed. When used on the ground, the kick is optional.}} | {{CustomSet|Sheik|Down|name1=Bouncing Fish|desc1-ntsc=Flip through the air and strike foes with your heel. If you land the kick, you bounce back.|desc1-pal=Flips through the air to hit opponents with a heel kick, then leaps back for an optional second kick.|name2=Jellyfish|desc2-ntsc=Flip higher and slam downward with your heel. Land the kick to bounce straight up.|desc2-pal=A higher flip, kicking from above. Sends both you and your foe into the air for an easy follow-up.|name3=Pisces|desc3-ntsc=Flip lower and press the button again to kick. Land the kick to bounce forward.|desc3-pal=An extra-low flip, covering distance with speed. When used on the ground, the kick is optional.}} | ||
# '''Bouncing Fish''': Default. | # '''Bouncing Fish''': Default. | ||
# '''Jellyfish''': Arcs much more vertically, easier to land a hit, and will rebound Sheik slightly upwards. Not useful as a recovery, as Sheik falls straight downwards with high ending lag if missed, unless she is recovering from high above. Also deals less damage, especially against grounded opponents. The first kick allows Sheik to set up a second kick with strong knockback. | # '''Jellyfish''': Arcs much more vertically, easier to land a hit, and will rebound Sheik slightly upwards. Not useful as a recovery, as Sheik falls straight downwards with high ending lag if missed, unless she is recovering from high above. Also deals less damage, especially against grounded opponents. The first kick allows Sheik to set up a second kick with strong knockback. | ||
# '''Pisces''': Arcs much closer to the ground and faster, but will not attack unless the button is pressed again, and rebounds Sheik forwards. The kick has strong reverse knockback and does more damage, but it has more ending lag if missed. | # '''Pisces''': Arcs much closer to the ground and faster, but will not attack unless the button is pressed again, and rebounds Sheik forwards. The kick has strong reverse knockback and does more damage, but it has more ending lag if missed. | ||
==Origin== | ==Origin== | ||
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|zh_cn={{rollover|跳鱼|Tiào Yú|?}} | |zh_cn={{rollover|跳鱼|Tiào Yú|?}} | ||
|zh_tw={{rollover|跳魚|Tiào Yú|?}} | |zh_tw={{rollover|跳魚|Tiào Yú|?}} | ||
}} | }} | ||
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*According to Nintendo Treehouse Staff, Bouncing Fish originally [[meteor smash]]ed like [[Flip Jump]] but this was removed in the final build.<ref>https://youtube.com/watch?v=sHYakDYtI98</ref> | *According to Nintendo Treehouse Staff, Bouncing Fish originally [[meteor smash]]ed like [[Flip Jump]] but this was removed in the final build.<ref>https://youtube.com/watch?v=sHYakDYtI98</ref> | ||
{{clr}} | {{clr}} | ||
==References== | ==References== | ||