Editing Blaster (Wolf)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 14: Line 14:


==Overview==
==Overview==
For this move, Wolf uses a gun with a bayonet attached beneath its barrel, that fires green (purple in ''Ultimate'') [[projectile]] lasers. Its firing rate is much slower than that of [[Fox]] and [[Falco]]'s counterpart weapons, as Wolf is animated drawing and holstering it for each shot, and its range is the shortest, with lasers that travel about two-thirds of the length of {{SSBU|Final Destination}}. However, its shots deal a small amount of [[knockback#Set Knockback|set]] knockback and 5–6% (6–8% in ''Ultimate'') damage, the most damage of all three blasters, and like those of his fellow space animals, Wolf's Blaster shots have [[transcendent priority]]. The blaster also serves as a melee weapon, delivering an extra 5% (7% in ''Ultimate'') damage and considerable knockback to foes if it contacts them. When fired from the ground in ''Brawl'', the vertical range of the lasers' [[hitbox]]es make contact with the floor, and will hit any [[crouch|ducking]] or [[crawling]] opponent (such as a ducking {{SSBB|Kirby}}), and can detonate any down smash mines that {{SSBB|Snake}} may have laid. It should be noted that the damage dealt by each laser lessens slightly as it travels forward.
For this move, Wolf uses a gun with a bayonet attached beneath its barrel, that fires green (purple in ''Ultimate'') [[projectile]] lasers. Its firing rate is much slower than that of [[Fox]] and [[Falco]]'s counterpart weapons, as Wolf is animated drawing and holstering it for each shot, and its range is the shortest, with lasers that travel about two-thirds of the length of {{SSBU|Final Destination}}. However, its shots deal a small amount of knockback that is not [[knockback#Set Knockback|set]] in ''Brawl'', and 5–6% (6–8% in ''Ultimate'') damage, the most damage of all three blasters, and like those of his fellow space animals, Wolf's Blaster shots have [[transcendent priority]]. The blaster also serves as a melee weapon, delivering an extra 5% (7% in ''Ultimate'') damage and considerable knockback to foes if it contacts them. When fired from the ground in ''Brawl'', the vertical range of the lasers' [[hitbox]]es make contact with the floor, and will hit any [[crouch|ducking]] or [[crawling]] opponent (such as a ducking {{SSBB|Kirby}}), and can detonate any down smash mines that {{SSBB|Snake}} may have laid. It should be noted that the damage dealt by each laser lessens slightly as it travels forward.


==Instructional quote==
==Instructional quote==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)