Editing Blast-o-Matic

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==Origin==
==Origin==
[[File:Blast-O-MaticDK64.png|thumb|left|The Blast-o-Matic about to destroy Kong Isle in the Game Over sequence of ''Donkey Kong 64''.]]
[[File:Blast-O-MaticDK64.png|thumb|left|The Blast-o-Matic about to destroy Kong Isle in the Game Over sequence of ''Donkey Kong 64''.]]
In ''{{s|mariowiki|Donkey Kong 64}}'', due to his numerous defeats against {{s|mariowiki|Donkey Kong}}, {{s|mariowiki|King K. Rool}} plotted revenge by destroying {{s|mariowiki|Donkey Kong Island}} (Kong Isle in ''Donkey Kong 64''). He had {{s|mariowiki|Snide}}, his chief technician, develop the {{s|mariowiki|Blast-o-Matic}}, a high power laser cannon capable of destroying Kong Isle. K. Rool later incorporated the Blast-o-Matic into {{iw|mariowiki|Crocodile Isle|Donkey Kong 64}} and set course to Kong Isle; however, a disagreement between the two {{s|mariowiki|Kritter}}s in charge of Crocodile Isle's steering wheel caused the naval fortress to crash into a rock, damaging the Blast-o-Matic. When Crocodile Isle arrived at Kong Isle, K. Rool ordered his minions to capture Donkey Kong's friends and to steal his {{s|mariowiki|Banana Hoard}} in order to give his Kremlings time to fix the Blast-o-Matic before Donkey Kong can stop him. During the Game Over sequence of ''Donkey Kong 64'', or when the {{s|mariowiki|Kong}}s fail to disarm the fully repaired Blast-o-Matic in {{s|mariowiki|Hideout Helm}}, K. Rool readies the laser cannon to fire on Kong Isle; however, the destruction of the isle wasn't actually shown. Instead, the ''Game Over'' text appears and the screen fades to black before the Blast-o-Matic fires.
In ''{{s|mariowiki|Donkey Kong 64}}'', due to his numerous defeats against {{s|mariowiki|Donkey Kong}}, {{s|mariowiki|King K. Rool}} sought revenge by destroying {{s|mariowiki|Donkey Kong Island}} (Kong Isle in ''Donkey Kong 64''). He had {{s|mariowiki|Snide}}, his chief technician, develop the {{s|mariowiki|Blast-o-Matic}}, a high power laser cannon capable of destroying Kong Isle. K. Rool later incorporated the Blast-o-Matic into {{iw|mariowiki|Crocodile Isle|Donkey Kong 64}} and set course to Kong Isle; however, a disagreement between the two {{s|mariowiki|Kritter}}s in charge of Crocodile Isle's steering wheel caused the naval fortress to crash into a rock, damaging the Blast-o-Matic. When Crocodile Isle arrived at Kong Isle, K. Rool ordered his minions to capture Donkey Kong's friends and to steal his {{s|mariowiki|Banana Hoard}} in order to give his Kremlings time to fix the Blast-o-Matic before Donkey Kong can stop him. During the Game Over sequence of ''Donkey Kong 64'', or when the {{s|mariowiki|Kong}}s fail to disarm the fully repaired Blast-o-Matic in {{s|mariowiki|Hideout Helm}}, K. Rool readies the laser cannon to fire on Kong Isle; however, the destruction of the isle wasn't actually shown. Instead, the ''Game Over'' text appears and the screen fades to black before the Blast-o-Matic fires.


This Final Smash is based on the implied destruction of Kong Isle during the Game Over sequence of ''Donkey Kong 64'' with minor differences, such as Crocodile Isle being set on a natural island rather than being a naval fortress, Donkey Kong Island more closely resembling its appearance from ''{{s|mariowiki|Donkey Kong Country}}'', and K. Rool hitting the chair with his opposite arm.
This Final Smash is based on the implied destruction of Kong Isle during the Game Over sequence of ''Donkey Kong 64'' with minor differences, such as Crocodile Isle being set on a natural island rather than being a naval fortress, Donkey Kong Island more closely resembling its appearance from ''{{s|mariowiki|Donkey Kong Country}}'', and K. Rool hitting the chair with his opposite arm.

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