Editing Blade Beam

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{{Infobox Special Move
{{Infobox Special Move
|name=Blade Beam
|name=Blade Beam
|image={{tabber|title1=Normal|content1=[[File:Cloud Neutral B SSBU.gif|300px]]|title2=Limit Break|content2=[[File:Cloud Neutral B 2 SSBU.gif|300px]]}}
|image={{tabber|title1=Normal|tab1=[[File:Cloud Neutral B SSBU.gif|300px]]|title2=Limit Break|tab2=[[File:Cloud Neutral B 2 SSBU.gif|300px]]}}
|caption=Cloud using the normal and Limit Break versions of Blade Beam.
|caption=Cloud using the normal and Limit Break versions of Blade Beam.
|universe={{uv|Final Fantasy}}
|universe={{uv|Final Fantasy}}
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When Cloud is under ''Limit Break'' status (see [[Limit Charge]]), the shockwave emitted is blue and has [[transcendent priority]]. When used from the ground, its burst hits multiple times for a total of 19% damage on the first target and 13% on any targets immediately behind the first, then launches all affected. When used from the air, the values are reduced to 15%/10% for the initial target and additional targets respectively (with an expected drop in knockback). If he lands before firing the beam, this will count as him using the 'grounded' version and deal its full damage/knockback.
When Cloud is under ''Limit Break'' status (see [[Limit Charge]]), the shockwave emitted is blue and has [[transcendent priority]]. When used from the ground, its burst hits multiple times for a total of 19% damage on the first target and 13% on any targets immediately behind the first, then launches all affected. When used from the air, the values are reduced to 15%/10% for the initial target and additional targets respectively (with an expected drop in knockback). If he lands before firing the beam, this will count as him using the 'grounded' version and deal its full damage/knockback.
Both versions of the move have very large [[hitbox]]es and are difficult to dodge despite its relatively slow speed. This makes the moves decent at walling out opponents that have difficulty [[approach]]ing. The move also has niche [[edgeguard]]ing potential, as its hitbox extends both under and over most stages, catching opponents trying to grab the [[edge]] while Cloud remains at a safe distance.


No matter what version of Blade Beam is used, Cloud has slight horizontal maneuverability while casting it in the air. However, he cannot ledge grab until he concludes the move.
No matter what version of Blade Beam is used, Cloud has slight horizontal maneuverability while casting it in the air. However, he cannot ledge grab until he concludes the move.
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==Origin==
==Origin==
[[File:FF7 Blade beam.gif|left|200px|thumb|Blade Beam in ''Final Fantasy VII''.]]
[[File:BladeBeamOrigin.jpg|left|thumb|Blade Beam in ''Final Fantasy VII''.]]
[https://finalfantasy.fandom.com/wiki/Blade_Beam_(Final_Fantasy_VII) Blade Beam] (also called [https://finalfantasy.fandom.com/wiki/Blade_Burst_(VII_Remake) Blade Burst] in the English version of ''Final Fantasy VII Remake'') is Cloud's first level 2 Limit Break in ''Final Fantasy VII''. It is unlocked after killing 120 enemies. When used, Cloud fires a wave of energy that inflicts 3.5 times the damage of a normal physical attack to one enemy and creates a shockwave that deals lesser damage to other enemies. Interestingly, in ''Final Fantasy VII'' and several other forms of ''Final Fantasy'' media, Cloud does a downward slash to activate Blade Beam, as opposed to the upward slash seen in ''Smash''.
[https://finalfantasy.fandom.com/wiki/Blade_Beam_(Final_Fantasy_VII) Blade Beam] is Cloud's first level 2 Limit Break in ''Final Fantasy VII''. When used, Cloud fires a wave of energy that inflicts 3.5 times the damage of a normal physical attack to one enemy and creates a shockwave that deals lesser damage to other enemies. Interestingly, in ''Final Fantasy VII'' and several other forms of ''Final Fantasy'' media, Cloud does a downward slash to activate Blade Beam, as opposed to the upward slash seen in ''Smash''.
 
[[File:DFF_Blade_Beam.png|left|thumb|Blade Beam in ''Dissidia: Final Fantasy''.]]
The Limit Break version of Blade Beam resembles the version seen in ''Advent Children'' and ''Dissidia: Final Fantasy'' where it was blue in color.
The Limit Break version of Blade Beam resembles the version seen in ''Advent Children'' and ''Dissidia: Final Fantasy'' where it was blue in color.
<gallery>
DFF_Blade_Beam.png|Blade Beam in ''Dissidia: Final Fantasy''.
</gallery>
{{clrl}}
{{clrl}}


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*When fired rightward onto the Great Fox's sharkfin on [[Corneria]], the beam will dissipate as if it struck a wall. This fin is otherwise easily walked onto.
*When fired rightward onto the Great Fox's sharkfin on [[Corneria]], the beam will dissipate as if it struck a wall. This fin is otherwise easily walked onto.
*When Blade Beam's Limit Break version was demonstrated during the December 15, 2015 Final Video Presentation, it was mistakenly said to have "stonger launch" instead of "st'''r'''onger launch".
*When Blade Beam's Limit Break version was demonstrated during the December 15, 2015 Final Video Presentation, it was mistakenly said to have "stonger launch" instead of "st'''r'''onger launch".
[[File:Bladebeamlimitbreakerror.png|thumb|The spelling error during the presentation]]
[[File:Bladebeamlimitbreakerror.png|thumb|right|The grammatical error during the presentation]]
{{clr}}
{{clear}}


{{Special Moves|char=Cloud}}
{{Special Moves|char=Cloud}}

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