Editing Ashley
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When summoned, Ashley conjures up a cloud with an area of effect using Red's wand form. Any enemies caught in the cloud will [[slowdown|move twice as slowly]], take damage, take 10% damage when eating [[food]], and have various effects applied to them. The effects she can apply are: [[bury]]ing ({{Fractions|10|28}}), reversing ({{Fractions|6|28}}), [[tripping]] or forcing [[helpless]]ness when attacking or grabbing ({{Fractions|4|28}}; lasts 2.5 seconds; grounded or aerial, respectively; doesn't apply to pummels, throws, or taunt attacks), invisibility ({{Fractions|2|28}}), [[Poison Mushroom|tiny]] ({{Fractions|4|28}}), and preventing forward [[dash]]ing or grounded [[full hop]]s ({{Fractions|2|28}}; lasts 2.5 seconds; doesn't halt in-progress dashes or turnaround dashes). In the Wii U version, Ashley's hair and eyes turn white and red respectively when she conjures the cloud. Unlike her appearance in the ''WarioWare'' games, she does not have any voice clips. | When summoned, Ashley conjures up a cloud with an area of effect using Red's wand form. Any enemies caught in the cloud will [[slowdown|move twice as slowly]], take damage, take 10% damage when eating [[food]], and have various effects applied to them. The effects she can apply are: [[bury]]ing ({{Fractions|10|28}}), reversing ({{Fractions|6|28}}), [[tripping]] or forcing [[helpless]]ness when attacking or grabbing ({{Fractions|4|28}}; lasts 2.5 seconds; grounded or aerial, respectively; doesn't apply to pummels, throws, or taunt attacks), invisibility ({{Fractions|2|28}}), [[Poison Mushroom|tiny]] ({{Fractions|4|28}}), and preventing forward [[dash]]ing or grounded [[full hop]]s ({{Fractions|2|28}}; lasts 2.5 seconds; doesn't halt in-progress dashes or turnaround dashes). In the Wii U version, Ashley's hair and eyes turn white and red respectively when she conjures the cloud. Unlike her appearance in the ''WarioWare'' games, she does not have any voice clips. | ||
Ashley has a spawn | Ashley has a spawn rate of {{Fractions|32|1254}}. She cannot be summoned on the following stages in a standard versus match (applies to both games and only the base form unless noted otherwise): | ||
<div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;"> | <div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;"> | ||
*[[Arena Ferox]] | *[[Arena Ferox]] | ||
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Ashley returns as an [[Assist Trophy]] in ''Super Smash Bros. Ultimate'', functioning mostly identically to her ''Smash 4'' appearance. She is no longer able to trip or cause helplessness and the effect that prevents dashing now applies to all forms of dashing. Her design is pretty much the same as the previous game, but now she has red eyes matching her design seen in [[mariowiki:File:Ashley3dshometheme.png|promotional artwork from the 2010s]]. [[Training Mode]] describes her Assist Trophy with the following: ''Creates a cursed zone of darkness. Unable to be KO'd.'' | Ashley returns as an [[Assist Trophy]] in ''Super Smash Bros. Ultimate'', functioning mostly identically to her ''Smash 4'' appearance. She is no longer able to trip or cause helplessness and the effect that prevents dashing now applies to all forms of dashing. Her design is pretty much the same as the previous game, but now she has red eyes matching her design seen in [[mariowiki:File:Ashley3dshometheme.png|promotional artwork from the 2010s]]. [[Training Mode]] describes her Assist Trophy with the following: ''Creates a cursed zone of darkness. Unable to be KO'd.'' | ||
Ashley has a spawn | Ashley has a spawn rate of {{Fractions|32|2086}}. She cannot be summoned on the following stages in a standard versus match (applies only to the base form unless noted otherwise): | ||
<div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;"> | <div style="column-width:25em; -moz-column-width:25em; -webkit-column-width:25em;"> | ||
*[[3D Land]] | *[[3D Land]] | ||