Information for "Air friction"

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Basic information

Display titleAir friction
Default sort keyAir friction
Page length (in bytes)18,303
Page ID72873
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditNo extra protection (infinite)
MoveNo extra protection (infinite)
View the protection log for this page.

Edit history

Page creatorZyrac (talk | contribs)
Date of page creation09:30, November 4, 2016
Latest editorAlex the weeb (talk | contribs)
Date of latest edit17:12, December 16, 2023
Total number of edits43
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Meta categories (2)

This page is a member of 2 meta categories:

Transcluded templates (11)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Air friction is a measure of how long it takes for a character to stop moving from a sideways force when in midair. It is the aerial equivalent to traction, which only applies when grounded. Air friction is measured in negative units/frame². There is also vertical air friction, which applies in some...
Information from Extension:WikiSEO